My roster

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EN

Jae-Yong

Mythic Trophies Brawl Ball
60.5%Win rate in Brawl Ball
58,136Games
100Trust Score
11. of 106Rank in Brawl Ball

Best map: Nutmeg with 65.1% from 5,074 games.

Profile

Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Brawl Ball — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.

Win ratePopularity 9.BreadthCounter safetyStar rate
Win rate 90.60.5 %
Popularity 9.0.16 %
Breadth 76.53% of maps
Counter safety 29.32.3 %
Star rate 14.≈ 11.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 90th means “better than 90% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/30, 26 days. 3 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/30.

Win rate

08/04 — 60.6% from 672 appearances08/05 — 57.5% from 2,837 appearances08/06 — 60.0% from 2,094 appearances08/08 — 65.3% from 452 appearances08/09 — 67.1% from 850 appearances08/10 — 61.1% from 972 appearances08/11 — 59.0% from 2,501 appearances08/12 — 57.9% from 2,845 appearances08/13 — 55.1% from 3,777 appearances08/14 — 54.8% from 3,611 appearances08/15 — 59.1% from 3,550 appearances08/16 — 58.2% from 4,127 appearances08/17 — 58.7% from 3,333 appearances08/18 — 59.1% from 3,520 appearances08/19 — 59.9% from 3,481 appearances08/20 — 60.9% from 1,537 appearances08/21 — 60.7% from 857 appearances08/22 — 56.9% from 750 appearances08/23 — 60.0% from 1,077 appearances08/24 — 64.6% from 2,128 appearances08/25 — 66.0% from 2,339 appearances08/26 — 66.0% from 2,203 appearances08/27 — 67.4% from 1,904 appearances08/28 — 65.7% from 1,567 appearances08/29 — 67.4% from 2,225 appearances08/30 — 66.3% from 2,205 appearances
60.6%08/04 66.3%08/30

Pick rate

08/04 — 0.1% from 672 appearances08/05 — 0.2% from 2,837 appearances08/06 — 0.2% from 2,094 appearances08/08 — 0.2% from 452 appearances08/09 — 0.3% from 850 appearances08/10 — 0.2% from 972 appearances08/11 — 0.2% from 2,501 appearances08/12 — 0.2% from 2,845 appearances08/13 — 0.1% from 3,777 appearances08/14 — 0.2% from 3,611 appearances08/15 — 0.2% from 3,550 appearances08/16 — 0.2% from 4,127 appearances08/17 — 0.2% from 3,333 appearances08/18 — 0.2% from 3,520 appearances08/19 — 0.1% from 3,481 appearances08/20 — 0.2% from 1,537 appearances08/21 — 0.1% from 857 appearances08/22 — 0.1% from 750 appearances08/23 — 0.1% from 1,077 appearances08/24 — 0.1% from 2,128 appearances08/25 — 0.1% from 2,339 appearances08/26 — 0.2% from 2,203 appearances08/27 — 0.2% from 1,904 appearances08/28 — 0.2% from 1,567 appearances08/29 — 0.2% from 2,225 appearances08/30 — 0.2% from 2,205 appearances
0.1%08/04 0.2%08/30

On which maps

Brawl Ball

Where this brawler works. Filtered to Brawl Ball: 18 of 161 maps.

MapWin rateGamesTrust
Nutmeg Brawl Ball 65.1%
5074 83
Backyard Bowl Brawl Ball 63.6%
2353 71
Deadlock Brawl Ball 63.5%
2380 71
Spiraling Out Brawl Ball 63.3%
2529 72
Pinball Dreams Brawl Ball 62.4%
4963 82
Grass Knot Brawl Ball 62.0%
5141 83
Beach Ball Brawl Ball 61.2%
4544 81
Bustling Business Brawl Ball 60.6%
5039 83
Sunny Soccer Brawl Ball 60.9%
3362 77
Sneaky Fields Brawl Ball 59.9%
2942 75
Pinhole Punt Brawl Ball 58.4%
6975 88
Match 1123581321 Brawl Ball 59.2%
3073 75
Super Beach Brawl Ball 58.6%
4253 80
Triple Dribble Brawl Ball 55.6%
2711 73
Singed Earth Brawl Ball 55.7%
727 54
No Good Deed Brawl Ball 51.8%
1012 59
Slalom Slam Brawl Ball 50.4%
975 58
Pool Party Brawl Ball 48.2%
83 21

Against whom

Direct duels in Brawl Ball: how Jae-Yong does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 32.7% against Frank in Brawl Ball. On average the worst case sits at 29.1%.

Counters

Jae-Yong counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Griff 51.0% 398 games Trunk 49.3% 207 games Dynamike 52.8% 72 games Nita 50.7% 71 games Emz 47.2% 250 games Surge 47.1% 210 games

Who plays him best soon

Players with a profile and at least 20 games on Jae-Yong, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 悪い Karma Masters 36 42.9% 75.0%
2 Prissme🥋 Masters 30 37.5% 60.0%
3 realrezz wtf. Legendary 21 37.3% 66.7%
4 Jordania🇯🇴 Legendary 21 36.4% 61.9%
5 Swipe092 Legendary 21 36.4% 61.9%