My roster

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EN

Jae-Yong

Mythic Trophies Bounty
55.3%Win rate in Bounty
11,586Games
95Trust Score
13. of 106Rank in Bounty

Best map: Nutmeg with 65.2% from 5,130 games.

Profile

Win ratePopularity 5.BreadthCounter safetyStar rate
Win rate 92.55.3 %
Popularity 5.0.17 %
Breadth 76.56% of maps
Counter safety 52.34.8 %
Star rate 14.12.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 92th means “better than 92% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/30, 19 days. 9 earlier days are left out — below 85 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/30.

Win rate

08/05 — 62.4% from 245 appearances08/06 — 57.1% from 805 appearances08/07 — 46.3% from 190 appearances08/08 — 50.3% from 165 appearances08/09 — 57.6% from 172 appearances08/11 — 62.8% from 226 appearances08/12 — 56.4% from 429 appearances08/13 — 52.5% from 1,352 appearances08/14 — 51.1% from 1,455 appearances08/15 — 53.7% from 1,315 appearances08/16 — 54.2% from 1,514 appearances08/17 — 55.2% from 726 appearances08/18 — 56.7% from 702 appearances08/19 — 52.9% from 348 appearances08/20 — 58.5% from 743 appearances08/24 — 67.8% from 149 appearances08/26 — 59.4% from 397 appearances08/28 — 58.2% from 110 appearances08/30 — 66.2% from 213 appearances
62.4%08/05 66.2%08/30

Pick rate

08/05 — 0.2% from 245 appearances08/06 — 0.3% from 805 appearances08/07 — 0.4% from 190 appearances08/08 — 0.2% from 165 appearances08/09 — 0.4% from 172 appearances08/11 — 0.2% from 226 appearances08/12 — 0.2% from 429 appearances08/13 — 0.1% from 1,352 appearances08/14 — 0.2% from 1,455 appearances08/15 — 0.2% from 1,315 appearances08/16 — 0.2% from 1,514 appearances08/17 — 0.1% from 726 appearances08/18 — 0.1% from 702 appearances08/19 — 0.1% from 348 appearances08/20 — 0.2% from 743 appearances08/24 — 0.2% from 149 appearances08/26 — 0.2% from 397 appearances08/28 — 0.2% from 110 appearances08/30 — 0.2% from 213 appearances
0.2%08/05 0.2%08/30

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 159 maps.

MapWin rateGamesTrust
Hideout Bounty 59.1%
1138 60
Wall Hugging Bounty 58.3%
1023 59
Supercut Bounty 56.9%
1523 65
Shooting Star Bounty 55.4%
2325 71
Choral Chambers Bounty 63.3%
245 37
Crystal Clearing Bounty 53.8%
2498 72
Tasty Berry Bounty 53.4%
1383 63
Watermelons Bounty 57.0%
307 41
Layer Cake Bounty 53.6%
711 53
Deathcap Trap Bounty 52.8%
123 27
Dry Season Bounty 41.6%
310 41

Against whom

Direct duels in Bounty: how Jae-Yong does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 31.5% against Surge in Hot Zone. On average the worst case sits at 29.1%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Brock 56.1% 1,032 games Bolt 55.5% 227 games 8-Bit 53.5% 243 games Piper 49.9% 958 games Edgar 50.8% 569 games Mandy 52.2% 253 games

Who plays him best soon

Players with a profile and at least 20 games on Jae-Yong, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 悪い Karma Masters 36 42.9% 75.0%
2 Prissme🥋 Masters 30 37.5% 60.0%
3 realrezz wtf. Legendary 21 37.3% 66.7%
4 Jordania🇯🇴 Legendary 21 36.4% 61.9%
5 Swipe092 Legendary 21 36.4% 61.9%