My roster

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Jae-Yong

Mythic Trophies Knockout
62.1%Win rate in Knockout
34,072Games
100Trust Score
8. of 106Rank in Knockout

Best map: Think Ahead with 64.8% from 2,623 games.

Profile

Win ratePopularity 10.BreadthCounter safetyStar rate
Win rate 95.62.1 %
Popularity 10.0.22 %
Breadth 80.51% of maps
Counter safety 74.39.3 %
Star rate 20.16.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/28, 22 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/28.

Win rate

08/04 — 60.3% from 484 appearances08/05 — 64.0% from 1,289 appearances08/06 — 60.1% from 1,537 appearances08/10 — 56.0% from 496 appearances08/11 — 57.7% from 1,219 appearances08/12 — 59.7% from 1,314 appearances08/13 — 59.4% from 1,834 appearances08/14 — 58.7% from 2,132 appearances08/15 — 59.0% from 3,206 appearances08/16 — 57.3% from 3,421 appearances08/17 — 55.8% from 1,564 appearances08/18 — 63.6% from 1,455 appearances08/19 — 63.6% from 1,364 appearances08/20 — 59.8% from 1,087 appearances08/21 — 63.7% from 811 appearances08/22 — 60.5% from 665 appearances08/23 — 65.8% from 799 appearances08/24 — 69.2% from 1,169 appearances08/25 — 68.7% from 1,433 appearances08/26 — 69.8% from 2,284 appearances08/27 — 68.3% from 1,787 appearances08/28 — 67.5% from 1,343 appearances
60.3%08/04 67.5%08/28

Pick rate

08/04 — 0.3% from 484 appearances08/05 — 0.3% from 1,289 appearances08/06 — 0.2% from 1,537 appearances08/10 — 0.2% from 496 appearances08/11 — 0.2% from 1,219 appearances08/12 — 0.2% from 1,314 appearances08/13 — 0.3% from 1,834 appearances08/14 — 0.3% from 2,132 appearances08/15 — 0.2% from 3,206 appearances08/16 — 0.2% from 3,421 appearances08/17 — 0.2% from 1,564 appearances08/18 — 0.2% from 1,455 appearances08/19 — 0.2% from 1,364 appearances08/20 — 0.3% from 1,087 appearances08/21 — 0.2% from 811 appearances08/22 — 0.2% from 665 appearances08/23 — 0.2% from 799 appearances08/24 — 0.2% from 1,169 appearances08/25 — 0.2% from 1,433 appearances08/26 — 0.2% from 2,284 appearances08/27 — 0.2% from 1,787 appearances08/28 — 0.2% from 1,343 appearances
0.3%08/04 0.2%08/28

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 20 of 153 maps.

MapWin rateGamesTrust
Think Ahead Knockout 64.8%
2623 73
Konnakol Knockout 63.3%
6042 85
Opening Move Knockout 65.4%
1587 65
Streets with No Name Knockout 64.4%
2483 72
Goldarm Gulch Knockout 65.1%
1682 66
Belle's Rock Knockout 63.1%
3490 77
Chivalry Knockout 62.8%
2048 69
Please Remain Standing Knockout 64.3%
1145 61
Double Decker Knockout 64.7%
962 58
Out in the Open Knockout 61.8%
1521 65
Jungle Top Knockout 60.0%
3117 76
Leaping Dogs Knockout 62.0%
861 56
New Perspective Knockout 61.2%
894 57
Crab Claws Knockout 58.5%
1059 59
Flowing Springs Knockout 57.5%
1127 60
Split Difference Knockout 55.5%
2155 70
Close Call Knockout 56.4%
1046 59
Healthy Middle Ground Knockout 46.8%
47 13
Deep End Knockout 41.6%
154 31
Flaring Phoenix Knockout 25.0%
24 3

Against whom

Direct duels in Knockout: how Jae-Yong does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 19.6% against Nori in Heist — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Brock 60.4% 800 games Edgar 57.5% 501 games Pearl 57.4% 404 games Gray 55.0% 331 games Angelo 56.0% 225 games Bolt 62.0% 100 games

Who plays him best soon

Players with a profile and at least 20 games on Jae-Yong, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 悪い Karma Masters 28 40.8% 78.6%
2 Prissme🥋 Masters 30 36.5% 60.0%
3 Stelkard Legendary 21 31.6% 42.9%