My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Meeple

Epic Ranked · All ranks
47.7%Win rate across all maps
477,293Games
100Trust Score
69. of 105Rank by score

Best map: Flaring Phoenix with 51.1% from 28,427 games.

Profile

Win ratePopularityBreadthCounter safetyStar rate 13.
Win rate 31.47.7 %
Popularity 73.1.07 %
Breadth 24.7% of maps
Counter safety 44.26.9 %
Star rate 13.13.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 73th means “better than 73% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

07/31 to 08/29, 30 days. 4 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 07/31 and 08/29.

Steadily picked — the pick rate sits at 1.1% and has not shifted measurably of late.

Win rate

07/31 — 51.8% from 539 appearances08/01 — 47.4% from 939 appearances08/02 — 47.3% from 2,837 appearances08/03 — 47.7% from 9,928 appearances08/04 — 48.6% from 61,159 appearances08/05 — 48.8% from 125,484 appearances08/06 — 48.3% from 63,479 appearances08/07 — 48.0% from 20,412 appearances08/08 — 47.5% from 21,960 appearances08/09 — 48.0% from 25,108 appearances08/10 — 47.6% from 65,510 appearances08/11 — 48.1% from 152,763 appearances08/12 — 47.8% from 146,627 appearances08/13 — 47.8% from 118,429 appearances08/14 — 47.8% from 103,092 appearances08/15 — 47.6% from 88,318 appearances08/16 — 47.9% from 86,216 appearances08/17 — 47.9% from 85,347 appearances08/18 — 47.7% from 82,169 appearances08/19 — 46.9% from 21,926 appearances08/20 — 48.3% from 35,185 appearances08/21 — 48.3% from 57,891 appearances08/22 — 47.1% from 47,429 appearances08/23 — 47.4% from 43,134 appearances08/24 — 47.3% from 60,286 appearances08/25 — 47.8% from 58,717 appearances08/26 — 47.6% from 60,123 appearances08/27 — 47.7% from 56,493 appearances08/28 — 47.7% from 51,159 appearances08/29 — 47.7% from 6,876 appearances
51.8%07/31 47.7%08/29

Pick rate

07/31 — 2.1% from 539 appearances08/01 — 2.3% from 939 appearances08/02 — 2.6% from 2,837 appearances08/03 — 2.7% from 9,928 appearances08/04 — 2.8% from 61,159 appearances08/05 — 2.2% from 125,484 appearances08/06 — 1.9% from 63,479 appearances08/07 — 2.4% from 20,412 appearances08/08 — 2.4% from 21,960 appearances08/09 — 2.4% from 25,108 appearances08/10 — 2.3% from 65,510 appearances08/11 — 2.1% from 152,763 appearances08/12 — 1.6% from 146,627 appearances08/13 — 1.4% from 118,429 appearances08/14 — 1.3% from 103,092 appearances08/15 — 1.2% from 88,318 appearances08/16 — 1.2% from 86,216 appearances08/17 — 1.2% from 85,347 appearances08/18 — 1.3% from 82,169 appearances08/19 — 1.3% from 21,926 appearances08/20 — 0.8% from 35,185 appearances08/21 — 1.1% from 57,891 appearances08/22 — 1.1% from 47,429 appearances08/23 — 1.1% from 43,134 appearances08/24 — 1.0% from 60,286 appearances08/25 — 1.0% from 58,717 appearances08/26 — 1.1% from 60,123 appearances08/27 — 1.2% from 56,493 appearances08/28 — 1.2% from 51,159 appearances08/29 — 0.9% from 6,876 appearances
2.1%07/31 0.9%08/29

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression −0.2 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 45.6% from 726 gamesSilver — 53.9% from 4,516 gamesGold — 49.1% from 90,456 gamesDiamond — 47.5% from 133,175 gamesMythic — 47.5% from 895,188 gamesLegendary — 48.2% from 573,957 gamesMasters — 49.3% from 16,823 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Flaring Phoenix Knockout 51.1%
28427 100
Out in the Open Knockout 51.0%
20841 100
New Horizons Knockout 50.5%
24850 100
Belle's Rock Knockout 50.3%
34314 100
Layer Cake Bounty 49.4%
40686 100
Dry Season Bounty 49.5%
26215 100
Spiraling Out Brawl Ball 48.6%
22976 100
Deathcap Trap Gem Grabprev. season 48.0%
51526 100
Hideout Bounty 48.2%
17942 100
Triple Dribble Brawl Ball 47.7%
24626 100
Beach Ball Brawl Ball 47.9%
9230 92
Parallel Plays Hot Zone 46.9%
23566 100
Pinball Dreams Brawl Ball 46.9%
21834 100
Shooting Star Bounty 47.1%
11555 95
Open Business Hot Zone 46.8%
21532 100
Dueling Beetles Hot Zone 46.1%
21845 100
Undermine Gem Grab 46.1%
17724 100
Crystal Arcade Gem Grabprev. season 45.6%
49387 100
Pinhole Punt Brawl Ball 47.5%
1224 62
Center Stage Brawl Ball 45.8%
17545 100
Sneaky Fields Brawl Ball 45.3%
12882 97
Double Swoosh Gem Grab 45.1%
16277 100
Hard Rock Mine Gem Grab 44.8%
17442 100
Ring of Fire Hot Zone 44.9%
8625 91
Gem Fort Gem Grab 44.5%
16747 100
Rustic Arcade Gem Grab 44.7%
8608 91
Pit Stop Heist 40.3%
3673 78
Hot Potato Heist 38.6%
1349 63
Safe Zone Heist 36.8%
1167 61
Kaboom Canyon Heist 36.5%
1428 64
Bridge Too Far Heist 36.1%
1333 63
Safe(r) Zone Heist 35.1%
830 56

Who beats Meeple and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Meeple, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ャʟᴀɴᴛ🐙 Legendary 69 43.1% 63.8%
2 john 14:8 Legendary 28 42.6% 85.7%
3 playboi carti Legendary 38 42.0% 73.7%
4 天使の少年 Masters 110 41.5% 54.5%
5 села дала 69 Masters 62 41.2% 61.3%