My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Melodie

Assassin Mythic Ranked · All ranks
49.8%Win rate across all maps
112,183Games
100Trust Score
43. of 105Rank by score
+14.9Skill bonus

Best map: Kaboom Canyon with 55.1% from 15,941 games.

Wins late — in Gem Grab 9.0 points better in long rounds than in short ones (44.0% against 34.9%, split at 103 s). Needs the long round; in a fast game he never arrives.

Profile

Win ratePopularityBreadthCounter safety 13.Star rate
Win rate 58.49.8 %
Popularity 33.0.38 %
Breadth 57.20% of maps
Counter safety 13.15.6 %
Star rate 75.26.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 75th means “better than 75% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/26, 24 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/03 — 48.9% from 1,316 appearances08/04 — 51.6% from 8,745 appearances08/05 — 51.5% from 19,832 appearances08/06 — 52.0% from 10,448 appearances08/07 — 51.2% from 3,014 appearances08/08 — 52.4% from 3,189 appearances08/09 — 50.3% from 3,876 appearances08/10 — 50.5% from 9,734 appearances08/11 — 50.9% from 23,557 appearances08/12 — 50.9% from 27,635 appearances08/13 — 50.6% from 24,427 appearances08/14 — 50.0% from 21,847 appearances08/15 — 49.8% from 19,913 appearances08/16 — 50.1% from 20,212 appearances08/17 — 50.7% from 18,869 appearances08/18 — 50.5% from 17,577 appearances08/19 — 52.1% from 5,179 appearances08/20 — 46.8% from 16,996 appearances08/21 — 50.0% from 22,354 appearances08/22 — 51.0% from 17,241 appearances08/23 — 51.4% from 14,757 appearances08/24 — 50.5% from 19,874 appearances08/25 — 49.6% from 16,617 appearances08/26 — 46.5% from 4,344 appearances
48.9%08/03 46.5%08/26

Pick rate

08/03 — 0.4% from 1,316 appearances08/04 — 0.4% from 8,745 appearances08/05 — 0.4% from 19,832 appearances08/06 — 0.3% from 10,448 appearances08/07 — 0.4% from 3,014 appearances08/08 — 0.4% from 3,189 appearances08/09 — 0.4% from 3,876 appearances08/10 — 0.3% from 9,734 appearances08/11 — 0.3% from 23,557 appearances08/12 — 0.3% from 27,635 appearances08/13 — 0.3% from 24,427 appearances08/14 — 0.3% from 21,847 appearances08/15 — 0.3% from 19,913 appearances08/16 — 0.3% from 20,212 appearances08/17 — 0.3% from 18,869 appearances08/18 — 0.3% from 17,577 appearances08/19 — 0.3% from 5,179 appearances08/20 — 0.4% from 16,996 appearances08/21 — 0.4% from 22,354 appearances08/22 — 0.4% from 17,241 appearances08/23 — 0.4% from 14,757 appearances08/24 — 0.4% from 19,874 appearances08/25 — 0.3% from 16,617 appearances08/26 — 0.3% from 4,344 appearances
0.4%08/03 0.3%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +14.9 — rewards skill: from Bronze to Masters the win rate climbs by 14.9 points (regression 40.9% to 55.8%). The higher the tier, the better he does.

Bronze — 25.2% from 4,499 gamesSilver — 33.8% from 5,381 gamesGold — 49.4% from 37,552 gamesDiamond — 52.3% from 45,658 gamesMythic — 50.3% from 170,563 gamesLegendary — 52.3% from 79,385 gamesMasters — 52.7% from 3,360 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Kaboom Canyon Heist 55.1%
15941 100
Safe(r) Zone Heist 54.5%
11335 95
Bridge Too Far Heist 54.2%
16547 100
Safe Zone Heist 54.4%
11680 95
Hot Potato Heist 53.8%
12817 97
Pit Stop Heist 51.6%
10117 93
Spiraling Out Brawl Ball 49.9%
4484 81
Rustic Arcade Gem Grab 45.8%
2036 69
Crystal Arcade Gem Grabprev. season 45.3%
2180 70
Pinhole Punt Brawl Ball 44.7%
199 34
Beach Ball Brawl Ball 44.5%
227 36
Deathcap Trap Gem Grabprev. season 42.4%
2259 71
Pinball Dreams Brawl Ball 41.8%
2779 74
Center Stage Brawl Ball 41.4%
2181 70
Triple Dribble Brawl Ball 40.9%
2193 70
Ring of Fire Hot Zone 40.1%
1337 63
Hideout Bounty 39.0%
1402 64
Undermine Gem Grab 38.4%
1162 61
Sneaky Fields Brawl Ball 37.8%
1733 67
Parallel Plays Hot Zone 37.3%
1422 64
Gem Fort Gem Grab 36.9%
1122 60
Shooting Star Bounty 36.8%
1257 62
Double Swoosh Gem Grab 36.6%
1067 59
Hard Rock Mine Gem Grab 36.2%
1151 61
Dueling Beetles Hot Zone 35.6%
1288 62
Open Business Hot Zone 35.4%
1171 61
Dry Season Bounty 35.2%
1133 60
Out in the Open Knockout 32.9%
920 57
New Horizons Knockout 32.4%
1018 59
Belle's Rock Knockout 32.2%
873 56
Flaring Phoenix Knockout 30.7%
772 55
Layer Cake Bounty 29.7%
819 56

Who beats Melodie and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Melodie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Ctastic Legendary 47 39.4% 63.8%
2 𝐋𝐱𝐜𝐚𝐬🏴 Legendary 43 36.9% 58.1%
3 Nagoya Mythic 29 36.7% 65.5%
4 カラーpayコーンpay55 Mythic 40 36.3% 57.5%
5 俺のピック信じろ Legendary 22 35.6% 68.2%