For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Wall Hugging. 08/08 to 08/19, 4 days. 2 earlier days are left out — below 261 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/08 and 08/19.
Direct duels in Bounty: how Nani does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Wall Hugging. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Nani runs in 1 circle — whoever Nani beats beats someone who in turn beats Nani. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
66.3%
2,126 games
Brock
58.2%
11,400 games
Tick
58.5%
2,924 games
Piper
55.7%
10,419 games
Grom
58.3%
1,169 games
Mr. P
61.9%
430 games
Players with a profile and at least 20 games on Nani, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | GSQ | Godmax | Masters | 20 | 36.9% | 75.0% |
| 2 | 死神s | Legendary | 20 | 35.0% | 65.0% |
| 3 | ャʟᴀɴᴛ🐙 | Legendary | 29 | 34.6% | 55.2% |
| 4 | 神こむぎまる畑 | Mythic | 24 | 34.5% | 58.3% |
| 5 | Josias | Legendary | 27 | 34.4% | 55.6% |