For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Wall Hugging. 08/08 to 08/19, 4 days. 2 earlier days are left out — below 165 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/08 and 08/19.
Direct duels in Bounty: how Sprout does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Wall Hugging. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Piper
60.2%
1,865 games
Bolt
64.1%
393 games
Max
57.7%
1,477 games
Brock
55.9%
2,771 games
8-Bit
58.9%
618 games
Pearl
58.8%
558 games
Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | CODE:YESHUA69 | Legendary | 28 | 38.9% | 75.0% |
| 2 | Kyriunix | Masters | 26 | 37.0% | 69.2% |
| 3 | 시후왕자 | Mythic | 55 | 36.3% | 52.7% |
| 4 | Gaby🥶 | Masters | 25 | 35.5% | 64.0% |
| 5 | Reekiix🥹 | Masters | 25 | 35.5% | 64.0% |