Best map: CYBERBOSS BROCK with 67.2% from 7,680 games.
08/04 to 08/26, 23 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 156 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Deep End ![]() |
60.9% | 7585 | 89 | ||
Konnakol ![]() |
58.7% | 23364 | 100 | ||
Chivalry ![]() |
58.4% | 19844 | 100 | ||
Flowing Springs ![]() |
58.5% | 4038 | 79 | ||
Double Decker ![]() |
57.0% | 4154 | 80 | ||
Streets with No Name ![]() |
56.2% | 12643 | 96 | ||
Please Remain Standing ![]() |
56.9% | 4501 | 81 | ||
Goldarm Gulch ![]() |
56.4% | 5437 | 84 | ||
New Perspective ![]() |
56.6% | 4435 | 81 | ||
Jungle Top ![]() |
55.6% | 7817 | 89 | ||
Belle's Rock ![]() |
55.1% | 10783 | 94 | ||
Out in the Open ![]() |
54.9% | 8593 | 91 | ||
Think Ahead ![]() |
54.8% | 7436 | 89 | ||
Split Difference ![]() |
55.0% | 5557 | 84 | ||
Leaping Dogs ![]() |
54.4% | 3027 | 75 | ||
Crab Claws ![]() |
54.0% | 4302 | 80 | ||
Opening Move ![]() |
53.3% | 3848 | 79 | ||
Close Call ![]() |
47.8% | 2127 | 70 | ||
Flaring Phoenix ![]() |
49.8% | 265 | 39 | ||
Healthy Middle Ground ![]() |
48.4% | 124 | 27 |
Direct duels in Knockout: how Nani does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 20.5% against Bibi in Hot Zone — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Nani runs in 2 circles — whoever Nani beats beats someone who in turn beats Nani. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Pearl
59.3%
1,336 games
Bolt
59.5%
615 games
Brock
55.2%
6,870 games
Edgar
54.7%
4,396 games
Tick
55.9%
1,508 games
Sprout
57.7%
471 games
Players with a profile and at least 20 games on Nani, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | GSQ | Godmax | Masters | 20 | 36.3% | 75.0% |
| 2 | Josias | Legendary | 23 | 35.2% | 65.2% |
| 3 | 死神s | Legendary | 20 | 34.5% | 65.0% |
| 4 | 神こむぎまる畑 | Mythic | 24 | 34.0% | 58.3% |
| 5 | あいにゃ | Legendary | 35 | 33.0% | 48.6% |