Best map: Backyard Bowl with 70.9% from 14,234 games.
08/04 to 08/26, 23 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 156 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Please Remain Standing ![]() |
68.9% | 8020 | 90 | ||
Belle's Rock ![]() |
68.1% | 17620 | 100 | ||
Double Decker ![]() |
68.6% | 7340 | 88 | ||
Chivalry ![]() |
66.6% | 13426 | 97 | ||
Out in the Open ![]() |
67.0% | 6679 | 87 | ||
Goldarm Gulch ![]() |
67.0% | 6681 | 87 | ||
Streets with No Name ![]() |
66.4% | 13451 | 97 | ||
Think Ahead ![]() |
66.5% | 8980 | 91 | ||
New Perspective ![]() |
66.5% | 5495 | 84 | ||
Opening Move ![]() |
66.6% | 4809 | 82 | ||
Crab Claws ![]() |
66.4% | 5441 | 84 | ||
Konnakol ![]() |
64.8% | 15453 | 99 | ||
Leaping Dogs ![]() |
64.2% | 3721 | 78 | ||
Jungle Top ![]() |
62.1% | 6010 | 85 | ||
Deep End ![]() |
61.6% | 2286 | 71 | ||
Flaring Phoenix ![]() |
65.4% | 191 | 34 | ||
Healthy Middle Ground ![]() |
63.8% | 138 | 29 | ||
Flowing Springs ![]() |
43.8% | 875 | 57 | ||
Split Difference ![]() |
39.0% | 2038 | 69 | ||
Close Call ![]() |
32.2% | 723 | 54 |
Direct duels in Knockout: how Bolt does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 38.8% against Maisie in Brawl Ball — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Bolt runs in 14 circles — whoever Bolt beats beats someone who in turn beats Bolt. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
65.4%
6,410 games
Edgar
64.9%
4,416 games
Pearl
67.1%
806 games
Kit
61.5%
4,948 games
Gray
62.7%
1,516 games
Grom
65.6%
642 games
Players with a profile and at least 20 games on Bolt, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ファミマ | Legendary | 95 | 55.4% | 83.2% |
| 2 | Pr0gamerX 龙 | Legendary | 119 | 46.7% | 63.9% |
| 3 | SNOWMAN | Masters | 48 | 46.6% | 83.3% |
| 4 | big boy2 | Legendary | 60 | 46.6% | 76.7% |
| 5 | LZ|↯ Ζεύς ↯🜸 | Legendary | 106 | 45.4% | 63.2% |