Best map: CYBERBOSS BROCK with 70.2% from 2,091 games.
08/04 to 08/26, 23 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 157 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Double Decker ![]() |
49.8% | 2190 | 70 | ||
Crab Claws ![]() |
49.5% | 2216 | 70 | ||
Streets with No Name ![]() |
48.2% | 4158 | 80 | ||
Leaping Dogs ![]() |
47.7% | 1995 | 69 | ||
Flowing Springs ![]() |
47.1% | 2461 | 72 | ||
Think Ahead ![]() |
46.6% | 3373 | 77 | ||
Split Difference ![]() |
45.9% | 4638 | 81 | ||
Goldarm Gulch ![]() |
45.5% | 5197 | 83 | ||
Close Call ![]() |
46.0% | 2198 | 70 | ||
Konnakol ![]() |
44.7% | 8475 | 90 | ||
New Perspective ![]() |
45.2% | 2437 | 72 | ||
Belle's Rock ![]() |
44.4% | 8262 | 90 | ||
Opening Move ![]() |
44.9% | 2067 | 69 | ||
Please Remain Standing ![]() |
44.3% | 2562 | 73 | ||
Jungle Top ![]() |
43.9% | 4700 | 82 | ||
Chivalry ![]() |
43.5% | 2644 | 73 | ||
Flaring Phoenix ![]() |
40.9% | 22 | 1 | ||
Healthy Middle Ground ![]() |
43.2% | 139 | 29 | ||
Out in the Open ![]() |
41.8% | 2641 | 73 | ||
Deep End ![]() |
34.7% | 878 | 57 |
Direct duels in Knockout: how Darryl does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 29.5% against Trunk in Bounty. On average the worst case sits at 28.2%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Darryl runs in 2 circles — whoever Darryl beats beats someone who in turn beats Darryl. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Kit
61.8%
3,043 games
Edgar
59.3%
1,781 games
Brock
58.1%
2,419 games
Tick
59.8%
759 games
Gray
59.1%
557 games
Willow
58.0%
761 games
Players with a profile and at least 20 games on Darryl, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Aaron | Mythic | 31 | 38.5% | 71.0% |
| 2 | JMR | Jonathan | Legendary | 22 | 38.4% | 81.8% |
| 3 | Ego🍃 | Legendary | 33 | 35.2% | 57.6% |
| 4 | JCHG | Diamond | 30 | 34.5% | 56.7% |
| 5 | タコザリガニEX | Mythic | 25 | 34.5% | 60.0% |