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Nita

Damage Dealer Rare Ranked · All ranks
52.2%Win rate across all maps
467,705Games
100Trust Score
20. of 105Rank by score
+6.2Skill bonus

Best map: Hot Potato with 58.1% from 65,750 games.

Wins late — in Brawl Ball 2.0 points better in long rounds than in short ones (54.1% against 52.0%, split at 94 s). Needs the long round; in a fast game he never arrives.

Profile

Win ratePopularityBreadthCounter safety 32.Star rate
Win rate 81.52.2 %
Popularity 62.0.84 %
Breadth 91.57% of maps
Counter safety 32.24.2 %
Star rate 67.21.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 91th means “better than 91% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/02 to 08/31, 30 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/31.

Steadily picked — the pick rate sits at 0.8% and has not shifted measurably of late.

Win rate

08/02 — 54.2% from 611 appearances08/03 — 52.1% from 2,073 appearances08/04 — 52.5% from 12,124 appearances08/05 — 54.1% from 35,922 appearances08/06 — 54.8% from 23,664 appearances08/07 — 54.5% from 4,883 appearances08/08 — 53.4% from 5,067 appearances08/09 — 52.3% from 5,776 appearances08/10 — 53.1% from 16,455 appearances08/11 — 53.1% from 45,723 appearances08/12 — 53.4% from 65,172 appearances08/13 — 53.6% from 63,618 appearances08/14 — 53.8% from 63,518 appearances08/15 — 53.6% from 60,326 appearances08/16 — 54.4% from 61,431 appearances08/17 — 53.8% from 62,172 appearances08/18 — 54.1% from 54,934 appearances08/19 — 54.7% from 14,307 appearances08/20 — 48.3% from 37,498 appearances08/21 — 51.5% from 46,728 appearances08/22 — 52.9% from 34,362 appearances08/23 — 52.9% from 33,220 appearances08/24 — 52.9% from 56,063 appearances08/25 — 52.5% from 52,550 appearances08/26 — 52.6% from 43,247 appearances08/27 — 52.4% from 38,488 appearances08/28 — 52.9% from 41,929 appearances08/29 — 52.2% from 40,080 appearances08/30 — 52.5% from 35,217 appearances08/31 — 52.2% from 8,323 appearances
54.2%08/02 52.2%08/31

Pick rate

08/02 — 0.6% from 611 appearances08/03 — 0.6% from 2,073 appearances08/04 — 0.5% from 12,124 appearances08/05 — 0.6% from 35,922 appearances08/06 — 0.7% from 23,664 appearances08/07 — 0.6% from 4,883 appearances08/08 — 0.6% from 5,067 appearances08/09 — 0.6% from 5,776 appearances08/10 — 0.6% from 16,455 appearances08/11 — 0.6% from 45,723 appearances08/12 — 0.7% from 65,172 appearances08/13 — 0.8% from 63,618 appearances08/14 — 0.8% from 63,518 appearances08/15 — 0.9% from 60,326 appearances08/16 — 0.9% from 61,431 appearances08/17 — 0.9% from 62,172 appearances08/18 — 0.9% from 54,934 appearances08/19 — 0.8% from 14,307 appearances08/20 — 0.9% from 37,498 appearances08/21 — 0.8% from 46,728 appearances08/22 — 0.8% from 34,362 appearances08/23 — 0.8% from 33,220 appearances08/24 — 0.9% from 56,063 appearances08/25 — 0.9% from 52,550 appearances08/26 — 0.8% from 43,247 appearances08/27 — 0.8% from 38,488 appearances08/28 — 0.8% from 41,929 appearances08/29 — 0.8% from 40,080 appearances08/30 — 0.8% from 35,217 appearances08/31 — 0.8% from 8,323 appearances
0.6%08/02 0.8%08/31

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +6.2 — rewards skill: from Bronze to Masters the win rate climbs by 6.2 points (regression 49.6% to 55.9%). The higher the tier, the better he does.

Bronze — 46.0% from 23,242 gamesSilver — 48.2% from 29,109 gamesGold — 52.4% from 247,460 gamesDiamond — 53.8% from 155,089 gamesMythic — 53.6% from 516,605 gamesLegendary — 53.9% from 88,458 gamesMasters — 58.5% from 1,480 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Hot Potato Heist 58.1%
65750 100
Pit Stop Heist 56.5%
33293 100
Kaboom Canyon Heist 54.8%
37326 100
Sneaky Fields Brawl Ball 54.8%
30970 100
Double Swoosh Gem Grab 53.4%
14759 99
Triple Dribble Brawl Ball 52.8%
22985 100
Beach Ball Brawl Ball 53.0%
9581 92
Safe(r) Zone Heist 52.5%
14222 98
Safe Zone Heist 52.2%
26834 100
Center Stage Brawl Ball 52.0%
20364 100
Crystal Arcade Gem Grabprev. season 52.1%
14635 99
Open Business Hot Zone 51.7%
12058 96
Deathcap Trap Gem Grabprev. season 51.8%
10093 93
Parallel Plays Hot Zone 51.2%
23048 100
Dueling Beetles Hot Zone 51.4%
13272 97
Bridge Too Far Heist 51.1%
24600 100
Hard Rock Mine Gem Grab 51.4%
11353 95
Gem Fort Gem Grab 51.2%
11904 96
Undermine Gem Grab 51.1%
10966 94
Pinball Dreams Brawl Ball 50.1%
16439 100
Spiraling Out Brawl Ball 50.0%
16872 100
Pinhole Punt Brawl Ball 52.4%
765 55
Ring of Fire Hot Zone 46.1%
8183 90
Rustic Arcade Gem Grab 44.8%
3428 77
Layer Cake Bounty 44.3%
6532 87
Flaring Phoenix Knockout 40.1%
4962 82
Dry Season Bounty 40.0%
4714 82
Shooting Star Bounty 38.7%
4399 81
Belle's Rock Knockout 37.4%
4732 82
Hideout Bounty 36.6%
4692 82
Out in the Open Knockout 36.5%
4513 81
New Horizons Knockout 36.0%
4189 80

Who beats Nita and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Nita, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 patsan Masters 40 50.4% 95.0%
2 gb's owner Masters 43 45.8% 79.1%
3 Absolut🍸 Legendary 22 40.7% 81.8%
4 partynextdoor Masters 24 39.8% 75.0%
5 𝓗𝓾𝓰𝓸🪽 Masters 27 39.5% 70.4%