My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Ollie

Mythic Trophies Knockout
55.9%Win rate in Knockout
16,643Games
100Trust Score
41. of 106Rank in Knockout

Best map: Deadlock with 65.1% from 2,397 games.

Profile

Win ratePopularity 1.BreadthCounter safetyStar rate
Win rate 68.55.9 %
Popularity 1.0.13 %
Breadth 34.18% of maps
Counter safety 98.46.8 %
Star rate 4.10.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/26, 22 days. 6 earlier days are left out — below 183 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.

Win rate

08/05 — 61.8% from 584 appearances08/06 — 55.1% from 1,062 appearances08/07 — 58.4% from 190 appearances08/08 — 58.6% from 198 appearances08/09 — 60.2% from 211 appearances08/10 — 59.5% from 321 appearances08/11 — 59.4% from 959 appearances08/12 — 57.5% from 729 appearances08/13 — 48.0% from 1,088 appearances08/14 — 51.3% from 1,342 appearances08/15 — 53.7% from 2,079 appearances08/16 — 52.7% from 2,315 appearances08/17 — 53.6% from 892 appearances08/18 — 57.3% from 457 appearances08/19 — 54.9% from 501 appearances08/20 — 55.8% from 595 appearances08/21 — 62.1% from 409 appearances08/22 — 58.4% from 339 appearances08/23 — 60.6% from 381 appearances08/24 — 60.7% from 694 appearances08/25 — 64.1% from 846 appearances08/26 — 64.1% from 284 appearances
61.8%08/05 64.1%08/26

Pick rate

08/05 — 0.1% from 584 appearances08/06 — 0.2% from 1,062 appearances08/07 — 0.1% from 190 appearances08/08 — 0.2% from 198 appearances08/09 — 0.2% from 211 appearances08/10 — 0.2% from 321 appearances08/11 — 0.2% from 959 appearances08/12 — 0.1% from 729 appearances08/13 — 0.2% from 1,088 appearances08/14 — 0.2% from 1,342 appearances08/15 — 0.1% from 2,079 appearances08/16 — 0.2% from 2,315 appearances08/17 — 0.1% from 892 appearances08/18 — 0.1% from 457 appearances08/19 — 0.1% from 501 appearances08/20 — 0.1% from 595 appearances08/21 — 0.1% from 409 appearances08/22 — 0.1% from 339 appearances08/23 — 0.1% from 381 appearances08/24 — 0.1% from 694 appearances08/25 — 0.1% from 846 appearances08/26 — 0.1% from 284 appearances
0.1%08/05 0.1%08/26

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 19 of 153 maps.

MapWin rateGamesTrust
Belle's Rock Knockout 61.8%
2435 72
Please Remain Standing Knockout 62.5%
536 49
Streets with No Name Knockout 59.6%
1062 59
Goldarm Gulch Knockout 59.6%
1055 59
Think Ahead Knockout 59.9%
870 56
Out in the Open Knockout 59.8%
686 53
Crab Claws Knockout 59.4%
638 52
Konnakol Knockout 55.6%
2162 70
Double Decker Knockout 59.3%
460 47
New Perspective Knockout 59.0%
478 47
Leaping Dogs Knockout 57.8%
633 52
Chivalry Knockout 55.5%
571 50
Opening Move Knockout 55.9%
479 48
Jungle Top Knockout 49.1%
1347 63
Close Call Knockout 48.7%
832 56
Split Difference Knockout 47.5%
1526 65
Healthy Middle Ground Knockout 48.6%
37 9
Flowing Springs Knockout 44.8%
770 55
Deep End Knockout 33.8%
65 18

Against whom

Direct duels in Knockout: how Ollie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 46.4% against Mortis in Bounty — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

Nobody counters Ollie here. As a first pick he cannot be punished in this mode.

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Brock 61.1% 435 games Kit 68.1% 94 games Piper 58.1% 241 games Edgar 56.1% 180 games Gray 55.6% 187 games Tick 60.9% 92 games

Who plays him best soon

Players with a profile and at least 20 games on Ollie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Slayer🍥 Masters 41 42.3% 75.6%
2 PrimeTôTô Masters 47 35.6% 53.2%
3 VVV|Vetal Legendary 66 35.2% 48.5%
4 Mr_XubZz🎩 Legendary 20 31.7% 50.0%
5 ろなです! Diamond 28 30.9% 42.9%