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Otis

Controller Mythic Ranked · All ranks
49.1%Win rate across all maps
278,840Games
100Trust Score
53. of 105Rank by score

Best map: Center Stage with 50.9% from 20,222 games.

Wins early — in Gem Grab 2.1 points better in short rounds than in long ones (52.1% against 50.0%, split at 103 s). A pick for pace — if the game drags on, it works against him.

Profile

Win ratePopularityBreadthCounter safetyStar rate 40.
Win rate 50.49.1 %
Popularity 68.0.95 %
Breadth 47.13% of maps
Counter safety 60.29.0 %
Star rate 40.20.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 68th means “better than 68% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

07/31 to 08/26, 27 days. 4 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 07/31 and 08/26.

Steadily picked — the pick rate sits at 0.9% and has not shifted measurably of late.

Win rate

07/31 — 44.7% from 421 appearances08/01 — 46.8% from 587 appearances08/02 — 48.2% from 1,902 appearances08/03 — 47.6% from 6,880 appearances08/04 — 48.9% from 42,928 appearances08/05 — 48.7% from 104,450 appearances08/06 — 49.5% from 55,063 appearances08/07 — 48.3% from 16,725 appearances08/08 — 48.6% from 17,607 appearances08/09 — 49.2% from 20,520 appearances08/10 — 48.7% from 54,690 appearances08/11 — 49.0% from 137,272 appearances08/12 — 49.2% from 158,997 appearances08/13 — 49.3% from 140,637 appearances08/14 — 49.6% from 124,068 appearances08/15 — 49.3% from 110,365 appearances08/16 — 49.5% from 105,905 appearances08/17 — 49.6% from 101,768 appearances08/18 — 49.6% from 93,152 appearances08/19 — 49.3% from 28,039 appearances08/20 — 47.7% from 36,756 appearances08/21 — 49.0% from 52,548 appearances08/22 — 49.1% from 40,955 appearances08/23 — 49.2% from 36,786 appearances08/24 — 49.1% from 52,067 appearances08/25 — 49.6% from 45,931 appearances08/26 — 49.7% from 13,797 appearances
44.7%07/31 49.7%08/26

Pick rate

07/31 — 1.7% from 421 appearances08/01 — 1.4% from 587 appearances08/02 — 1.8% from 1,902 appearances08/03 — 1.8% from 6,880 appearances08/04 — 1.9% from 42,928 appearances08/05 — 1.9% from 104,450 appearances08/06 — 1.7% from 55,063 appearances08/07 — 2.0% from 16,725 appearances08/08 — 1.9% from 17,607 appearances08/09 — 2.0% from 20,520 appearances08/10 — 2.0% from 54,690 appearances08/11 — 1.9% from 137,272 appearances08/12 — 1.8% from 158,997 appearances08/13 — 1.7% from 140,637 appearances08/14 — 1.6% from 124,068 appearances08/15 — 1.6% from 110,365 appearances08/16 — 1.5% from 105,905 appearances08/17 — 1.5% from 101,768 appearances08/18 — 1.5% from 93,152 appearances08/19 — 1.6% from 28,039 appearances08/20 — 0.9% from 36,756 appearances08/21 — 1.0% from 52,548 appearances08/22 — 1.0% from 40,955 appearances08/23 — 1.0% from 36,786 appearances08/24 — 0.9% from 52,067 appearances08/25 — 0.9% from 45,931 appearances08/26 — 0.9% from 13,797 appearances
1.7%07/31 0.9%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Bronze to Masters the win rate stays practically the same (regression +1.6 points across the whole range). He plays the same at the bottom as at the top.

Bronze — 24.2% from 3,502 gamesSilver — 35.8% from 7,936 gamesGold — 51.0% from 89,853 gamesDiamond — 50.2% from 123,134 gamesMythic — 49.2% from 977,151 gamesLegendary — 48.9% from 369,584 gamesMasters — 50.7% from 4,553 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Center Stage Brawl Ball 50.9%
20222 100
Undermine Gem Grab 51.0%
14616 99
Gem Fort Gem Grab 51.0%
14042 98
Hard Rock Mine Gem Grab 51.0%
11220 95
Bridge Too Far Heist 50.2%
10598 94
Sneaky Fields Brawl Ball 50.0%
11452 95
Flaring Phoenix Knockout 50.1%
10687 94
Layer Cake Bounty 50.1%
8180 90
Kaboom Canyon Heist 49.9%
10310 93
Crystal Arcade Gem Grabprev. season 49.4%
56940 100
Rustic Arcade Gem Grab 49.7%
11207 95
Out in the Open Knockout 49.7%
10404 94
Spiraling Out Brawl Ball 49.6%
12513 96
Dry Season Bounty 49.7%
9003 91
Double Swoosh Gem Grab 49.3%
13282 97
Deathcap Trap Gem Grabprev. season 48.8%
56597 100
Hot Potato Heist 49.0%
11449 95
New Horizons Knockout 49.2%
7947 90
Pinball Dreams Brawl Ball 48.8%
13642 98
Shooting Star Bounty 48.4%
6597 87
Pinhole Punt Brawl Ball 50.0%
1133 60
Belle's Rock Knockout 48.2%
7784 89
Safe(r) Zone Heist 47.6%
8804 91
Triple Dribble Brawl Ball 47.2%
9034 91
Hideout Bounty 46.8%
7034 88
Safe Zone Heist 46.4%
8783 91
Beach Ball Brawl Ball 47.7%
983 58
Ring of Fire Hot Zone 45.8%
5597 84
Pit Stop Heist 45.4%
6691 87
Open Business Hot Zone 44.3%
5476 84
Parallel Plays Hot Zone 44.3%
4650 82
Dueling Beetles Hot Zone 43.4%
5500 84

Who beats Otis and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Otis, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 dystopia13 Legendary 29 43.8% 93.1%
2 vCxroo🏴 Legendary 21 40.8% 95.2%
3 Sm☆ Masters 37 36.5% 59.5%
4 HIKAKIN Mythic 20 36.4% 75.0%
5 Evg🇷🇺 Legendary 38 35.3% 55.3%