For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Wall Hugging. 08/08 to 08/19, 4 days. 2 earlier days are left out — below 163 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/08 and 08/19.
Direct duels in Bounty: how Pearl does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Wall Hugging. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
69.0%
1,224 games
Brock
60.9%
8,897 games
Mortis
58.6%
4,027 games
Edgar
57.1%
4,013 games
Tick
58.0%
1,975 games
Piper
56.1%
7,107 games
Players with a profile and at least 20 games on Pearl, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | rapoint | Masters | 41 | 44.1% | 78.0% |
| 2 | Nobitaいともも | Masters | 44 | 42.2% | 70.5% |
| 3 | IsoKHS | Legendary | 57 | 41.4% | 63.2% |
| 4 | 𝓺𝓾𝓮𝓼𝓽𝓲𝓸 | Masters | 62 | 41.3% | 61.3% |
| 5 | pereira◇pálido | Legendary | 45 | 41.0% | 66.7% |