For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Wall Hugging. 08/17 to 08/19, 3 days. 3 earlier days are left out — below 85 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/17 and 08/19.
Direct duels in Bounty: how R-T does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Wall Hugging. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Tick
62.5%
602 games
Bolt
66.9%
248 games
Brock
56.6%
1,617 games
Edgar
55.9%
1,261 games
Piper
55.7%
1,367 games
Mortis
56.6%
716 games
Players with a profile and at least 20 games on R-T, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 未 I lov3 ツ | Legendary | 23 | 39.4% | 78.3% |
| 2 | うんぽ | Legendary | 29 | 37.0% | 62.1% |
| 3 | CH| 𝓜𝓸𝓱𝓪 | Masters | 21 | 36.4% | 66.7% |
| 4 | adriany | Legendary | 23 | 35.7% | 60.9% |
| 5 | D-pop | Mythic | 24 | 35.3% | 58.3% |