Best map: CYBERBOSS BROCK with 71.0% from 85,179 games.
08/04 to 08/26, 23 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.
Knockout▾
Where this brawler works. Filtered to Knockout: 21 of 160 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Please Remain Standing ![]() |
63.8% | 9691 | 92 | ||
Belle's Rock ![]() |
63.2% | 24366 | 100 | ||
Goldarm Gulch ![]() |
63.3% | 11776 | 95 | ||
Chivalry ![]() |
62.1% | 26186 | 100 | ||
New Perspective ![]() |
62.1% | 8911 | 91 | ||
Think Ahead ![]() |
61.7% | 14041 | 98 | ||
Double Decker ![]() |
61.8% | 9214 | 92 | ||
Out in the Open ![]() |
61.4% | 15546 | 100 | ||
Streets with No Name ![]() |
61.1% | 21183 | 100 | ||
Crab Claws ![]() |
61.1% | 8633 | 91 | ||
Leaping Dogs ![]() |
61.4% | 6001 | 85 | ||
Jungle Top ![]() |
60.5% | 11176 | 95 | ||
Opening Move ![]() |
60.6% | 8159 | 90 | ||
Konnakol ![]() |
59.2% | 28502 | 100 | ||
Split Difference ![]() |
56.9% | 4429 | 81 | ||
Flowing Springs ![]() |
56.2% | 3064 | 75 | ||
Deep End ![]() |
54.2% | 8782 | 91 | ||
Close Call ![]() |
52.4% | 1558 | 65 | ||
Healthy Middle Ground ![]() |
66.7% | 90 | 23 | ||
Flaring Phoenix ![]() |
55.2% | 181 | 33 | ||
New Horizons ![]() |
44.4% | 18 | 0 |
Direct duels in Knockout: how Pierce does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 35.3% against Ash in Hot Zone — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Pierce runs in 2 circles — whoever Pierce beats beats someone who in turn beats Pierce. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Pearl
55.6%
3,932 games
Brock
54.3%
17,281 games
Grom
56.2%
1,569 games
Bolt
55.4%
1,971 games
Tick
53.6%
4,332 games
Edgar
52.8%
12,565 games
Players with a profile and at least 20 games on Pierce, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 我愛你Bubbles | Legendary | 96 | 45.9% | 65.6% |
| 2 | NGK|wato | Legendary | 39 | 43.8% | 82.1% |
| 3 | КОРОЛЬ ДРИФТА | Legendary | 32 | 40.7% | 78.1% |
| 4 | игорь квадробер | Masters | 39 | 39.8% | 69.2% |
| 5 | Tz8 | Legendary | 49 | 39.5% | 63.3% |