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EN

Pierce

Legendary Trophies Bounty
56.1%Win rate in Bounty
110,076Games
100Trust Score
3. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 71.0% from 85,179 games.

Profile

Win ratePopularityBreadthCounter safetyStar rate 69.
Win rate 96.56.1 %
Popularity 89.1.75 %
Breadth 94.64% of maps
Counter safety 81.38.2 %
Star rate 69.24.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 96th means “better than 96% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/26, 19 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.

Win rate

08/05 — 59.1% from 3,690 appearances08/06 — 64.0% from 4,426 appearances08/07 — 51.4% from 741 appearances08/08 — 55.9% from 1,081 appearances08/09 — 53.8% from 662 appearances08/11 — 59.3% from 3,837 appearances08/12 — 59.2% from 6,698 appearances08/13 — 52.8% from 15,341 appearances08/14 — 52.8% from 10,794 appearances08/15 — 55.0% from 9,449 appearances08/16 — 54.9% from 10,253 appearances08/17 — 55.2% from 9,791 appearances08/18 — 55.4% from 9,935 appearances08/19 — 56.3% from 7,912 appearances08/20 — 56.8% from 7,868 appearances08/22 — 65.5% from 782 appearances08/24 — 63.9% from 1,389 appearances08/25 — 60.8% from 901 appearances08/26 — 61.9% from 3,399 appearances
59.1%08/05 61.9%08/26

Pick rate

08/05 — 3.0% from 3,690 appearances08/06 — 1.9% from 4,426 appearances08/07 — 1.4% from 741 appearances08/08 — 1.4% from 1,081 appearances08/09 — 1.5% from 662 appearances08/11 — 3.3% from 3,837 appearances08/12 — 3.4% from 6,698 appearances08/13 — 1.6% from 15,341 appearances08/14 — 1.5% from 10,794 appearances08/15 — 1.6% from 9,449 appearances08/16 — 1.4% from 10,253 appearances08/17 — 1.5% from 9,791 appearances08/18 — 1.5% from 9,935 appearances08/19 — 1.9% from 7,912 appearances08/20 — 2.2% from 7,868 appearances08/22 — 1.8% from 782 appearances08/24 — 1.6% from 1,389 appearances08/25 — 2.6% from 901 appearances08/26 — 2.6% from 3,399 appearances
3.0%08/05 2.6%08/26

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 140 maps.

MapWin rateGamesTrust
Hideout Bounty 59.9%
14864 99
Choral Chambers Bounty 60.9%
3102 75
Shooting Star Bounty 57.0%
37709 100
Supercut Bounty 57.5%
5855 85
Wall Hugging Bounty 56.7%
8982 91
Watermelons Bounty 58.5%
1136 60
Tasty Berry Bounty 55.6%
5198 83
Crystal Clearing Bounty 54.6%
8204 90
Dry Season Bounty 52.2%
17440 100
Deathcap Trap Bounty 54.8%
491 48
Layer Cake Bounty 50.4%
7090 88

Against whom

Direct duels in Bounty: how Pierce does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 35.9% against Ash in Hot Zone — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Pierce runs in 2 circles — whoever Pierce beats beats someone who in turn beats Pierce. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 63.8% 3,863 games Tick 55.2% 5,484 games Brock 54.1% 19,068 games Mortis 53.3% 10,933 games Grom 55.0% 1,727 games Piper 52.5% 15,911 games

Who plays him best soon

Players with a profile and at least 20 games on Pierce, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 我愛你Bubbles Legendary 139 48.2% 64.0%
2 NGK|wato Legendary 39 44.1% 82.1%
3 Retired tier>B. Legendary 51 42.7% 70.6%
4 Tz8 Legendary 55 42.1% 67.3%
5 Vêyz🦊 Legendary 39 41.6% 74.4%