My roster

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EN

Piper

Marksman Epic Trophies Hot Zone
34.0%Win rate in Hot Zone
23,543Games
100Trust Score
105. of 106Rank in Hot Zone

Best map: CYBERBOSS BROCK with 70.1% from 8,673 games.

Profile

Win rate 1.PopularityBreadthCounter safetyStar rate
Win rate 1.34.0 %
Popularity 40.0.57 %
Breadth 14.11% of maps
Counter safety 1.16.8 %
Star rate 41.17.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 41th means “better than 41% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/26, 20 days. 6 earlier days are left out — below 119 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.

Win rate

08/05 — 27.1% from 192 appearances08/06 — 30.4% from 1,941 appearances08/07 — 49.5% from 190 appearances08/08 — 36.1% from 216 appearances08/09 — 34.0% from 259 appearances08/10 — 32.7% from 297 appearances08/11 — 39.2% from 227 appearances08/12 — 32.3% from 517 appearances08/13 — 34.0% from 2,430 appearances08/14 — 36.3% from 6,349 appearances08/15 — 31.7% from 2,295 appearances08/16 — 33.3% from 2,858 appearances08/17 — 34.8% from 718 appearances08/18 — 33.6% from 797 appearances08/19 — 26.2% from 187 appearances08/20 — 32.6% from 927 appearances08/22 — 31.4% from 491 appearances08/24 — 35.8% from 1,076 appearances08/25 — 35.3% from 187 appearances08/26 — 33.7% from 1,112 appearances
27.1%08/05 33.7%08/26

Pick rate

08/05 — 0.7% from 192 appearances08/06 — 0.5% from 1,941 appearances08/07 — 0.6% from 190 appearances08/08 — 0.5% from 216 appearances08/09 — 0.6% from 259 appearances08/10 — 0.6% from 297 appearances08/11 — 0.5% from 227 appearances08/12 — 0.5% from 517 appearances08/13 — 0.6% from 2,430 appearances08/14 — 0.7% from 6,349 appearances08/15 — 0.5% from 2,295 appearances08/16 — 0.5% from 2,858 appearances08/17 — 0.6% from 718 appearances08/18 — 0.6% from 797 appearances08/19 — 0.4% from 187 appearances08/20 — 0.5% from 927 appearances08/22 — 0.6% from 491 appearances08/24 — 0.6% from 1,076 appearances08/25 — 0.8% from 187 appearances08/26 — 0.7% from 1,112 appearances
0.7%08/05 0.7%08/26

On which maps

Hot Zone

Where this brawler works. Filtered to Hot Zone: 12 of 138 maps.

MapWin rateGamesTrust
Open Business Hot Zone 33.0%
88 22
Playmaker Hot Zone 36.2%
5374 84
In the Liminal Hot Zone 36.2%
3422 77
Under Pressure Hot Zone 35.3%
3780 78
Massive Attack Hot Zone 35.2%
2534 72
Abracadabra Hot Zone 34.9%
1903 68
Controller Chaos Hot Zone 32.7%
791 55
Parallel Plays Hot Zone 31.6%
509 48
Golden Bay Hot Zone 31.4%
869 56
Danger Zone Hot Zone 30.7%
1140 60
Dueling Beetles Hot Zone 27.8%
2148 70
Reach for the Stars Hot Zone 26.4%
983 58

Against whom

Direct duels in Hot Zone: how Piper does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 15.4% against Kaze in Brawl Ball — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Mina 46.3% 162 games Bolt 43.5% 177 games Gray 43.1% 109 games Doug 43.0% 172 games Gale 42.2% 83 games Damian 42.6% 122 games

Who plays him best soon

Players with a profile and at least 20 games on Piper, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 alxndr. Legendary 45 38.8% 62.2%
2 INFINITE DEATH Legendary 27 38.6% 74.1%
3 destroy my mind Legendary 32 38.4% 68.8%
4 Alexxx.🏴 Legendary 30 38.3% 70.0%
5 Elixso.^.mini Legendary 28 38.2% 71.4%