For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Wall Hugging. 08/07 to 08/19, 5 days. 1 earlier day is left out — below 215 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/07 and 08/19.
Direct duels in Bounty: how Max does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Wall Hugging. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
62.5%
2,740 games
Brock
59.0%
15,596 games
Tick
57.6%
2,962 games
Sprout
57.7%
1,679 games
Pearl
55.7%
3,974 games
Grom
57.7%
977 games
Players with a profile and at least 20 games on Max, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | тимурка мурмяу | Legendary | 93 | 44.1% | 62.4% |
| 2 | TikTok•Newexあ | Masters | 91 | 44.0% | 62.6% |
| 3 | Snay | Legendary | 56 | 43.9% | 71.4% |
| 4 | TFS |Ace Danger | Legendary | 66 | 43.4% | 66.7% |
| 5 | Makuzu09 | Masters | 39 | 43.2% | 79.5% |