My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Rico

Damage Dealer Super Rare Ranked · All ranks
49.8%Win rate across all maps
905,709Games
100Trust Score
38. of 105Rank by score
+5.9Skill bonus

Best map: Hard Rock Mine with 54.6% from 56,130 games.

Wins early — in Hot Zone 3.2 points better in short rounds than in long ones (39.7% against 42.8%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Profile

Win ratePopularityBreadthCounter safetyStar rate 53.
Win rate 59.49.8 %
Popularity 93.3.06 %
Breadth 70.30% of maps
Counter safety 70.30.5 %
Star rate 53.22.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 93th means “better than 93% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

07/31 to 08/26, 27 days. 4 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 07/31 and 08/26.

Steadily picked — the pick rate sits at 3.0% and has not shifted measurably of late.

Win rate

07/31 — 51.6% from 678 appearances08/01 — 46.8% from 1,098 appearances08/02 — 50.2% from 2,676 appearances08/03 — 50.3% from 9,084 appearances08/04 — 50.9% from 55,258 appearances08/05 — 50.3% from 145,944 appearances08/06 — 50.0% from 90,808 appearances08/07 — 50.8% from 23,231 appearances08/08 — 51.0% from 25,869 appearances08/09 — 50.7% from 30,641 appearances08/10 — 51.0% from 80,649 appearances08/11 — 50.3% from 202,393 appearances08/12 — 49.7% from 252,966 appearances08/13 — 49.5% from 234,526 appearances08/14 — 49.3% from 220,331 appearances08/15 — 49.3% from 204,296 appearances08/16 — 49.0% from 207,991 appearances08/17 — 49.1% from 204,846 appearances08/18 — 49.1% from 188,302 appearances08/19 — 49.0% from 52,531 appearances08/20 — 49.8% from 125,586 appearances08/21 — 49.9% from 169,777 appearances08/22 — 50.1% from 128,795 appearances08/23 — 49.9% from 114,572 appearances08/24 — 49.5% from 169,662 appearances08/25 — 49.4% from 149,498 appearances08/26 — 50.1% from 47,819 appearances
51.6%07/31 50.1%08/26

Pick rate

07/31 — 2.7% from 678 appearances08/01 — 2.7% from 1,098 appearances08/02 — 2.5% from 2,676 appearances08/03 — 2.4% from 9,084 appearances08/04 — 2.5% from 55,258 appearances08/05 — 2.6% from 145,944 appearances08/06 — 2.7% from 90,808 appearances08/07 — 2.7% from 23,231 appearances08/08 — 2.9% from 25,869 appearances08/09 — 2.9% from 30,641 appearances08/10 — 2.9% from 80,649 appearances08/11 — 2.8% from 202,393 appearances08/12 — 2.8% from 252,966 appearances08/13 — 2.9% from 234,526 appearances08/14 — 2.9% from 220,331 appearances08/15 — 2.9% from 204,296 appearances08/16 — 2.9% from 207,991 appearances08/17 — 2.9% from 204,846 appearances08/18 — 3.0% from 188,302 appearances08/19 — 3.0% from 52,531 appearances08/20 — 3.0% from 125,586 appearances08/21 — 3.1% from 169,777 appearances08/22 — 3.1% from 128,795 appearances08/23 — 3.1% from 114,572 appearances08/24 — 3.0% from 169,662 appearances08/25 — 3.0% from 149,498 appearances08/26 — 3.0% from 47,819 appearances
2.7%07/31 3.0%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +5.9 — rewards skill: from Bronze to Masters the win rate climbs by 5.9 points (regression 45.9% to 51.9%). The higher the tier, the better he does.

Bronze — 60.3% from 12,356 gamesSilver — 46.6% from 32,309 gamesGold — 48.3% from 384,049 gamesDiamond — 48.8% from 430,720 gamesMythic — 49.2% from 1,677,472 gamesLegendary — 52.5% from 550,268 gamesMasters — 53.6% from 20,962 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Hard Rock Mine Gem Grab 54.6%
56130 100
Center Stage Brawl Ball 54.1%
63965 100
Sneaky Fields Brawl Ball 53.1%
47687 100
Pinball Dreams Brawl Ball 52.6%
49349 100
Gem Fort Gem Grab 52.1%
44347 100
Undermine Gem Grab 51.6%
42794 100
Belle's Rock Knockout 51.5%
57963 100
Triple Dribble Brawl Ball 51.2%
44443 100
Spiraling Out Brawl Ball 50.4%
39906 100
Deathcap Trap Gem Grabprev. season 50.0%
57779 100
Layer Cake Bounty 49.8%
34067 100
Rustic Arcade Gem Grab 49.8%
26362 100
Hot Potato Heist 49.6%
52208 100
Crystal Arcade Gem Grabprev. season 49.4%
83160 100
Pinhole Punt Brawl Ball 50.6%
2401 72
Bridge Too Far Heist 48.6%
30859 100
New Horizons Knockout 48.4%
31561 100
Out in the Open Knockout 48.5%
25448 100
Pit Stop Heist 47.3%
31175 100
Safe Zone Heist 47.0%
26625 100
Dry Season Bounty 46.6%
20701 100
Double Swoosh Gem Grab 46.6%
20251 100
Safe(r) Zone Heist 46.3%
25639 100
Beach Ball Brawl Ball 47.0%
2693 73
Hideout Bounty 45.9%
19296 100
Flaring Phoenix Knockout 45.7%
24061 100
Kaboom Canyon Heist 45.2%
22085 100
Shooting Star Bounty 45.1%
16155 100
Open Business Hot Zone 42.7%
12408 96
Dueling Beetles Hot Zone 42.7%
12667 97
Ring of Fire Hot Zone 42.1%
12397 96
Parallel Plays Hot Zone 39.2%
10066 93

Who beats Rico and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Rico, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 EG|☬AgentAshy☬ Legendary 136 50.2% 67.6%
2 ポテトきゅん Legendary 50 43.7% 74.0%
3 Quien es A_polo Masters 34 43.4% 85.3%
4 看我暑假pro Masters 35 43.0% 82.9%
5 利敵はゲイてロゼ髪が言ってたよ Legendary 34 42.5% 82.4%