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EN

Spike

Damage Dealer Legendary Ranked · All ranks
47.4%Win rate across all maps
662,951Games
100Trust Score
76. of 105Rank by score
+5.5Skill bonus

Best map: Flaring Phoenix with 49.9% from 32,630 games.

Wins early — in Heist 3.8 points better in short rounds than in long ones (40.5% against 44.3%, split at 88 s). A pick for pace — if the game drags on, it works against him.

Profile

Win ratePopularityBreadth 0.Counter safetyStar rate
Win rate 27.47.4 %
Popularity 76.1.20 %
Breadth 0.0% of maps
Counter safety 70.31.3 %
Star rate 31.15.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 76th means “better than 76% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/01 to 08/31, 31 days. 5 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/01 and 08/31.

Steadily picked — the pick rate sits at 1.4% and has not shifted measurably of late.

Win rate

08/01 — 51.0% from 633 appearances08/02 — 45.8% from 1,521 appearances08/03 — 47.6% from 5,001 appearances08/04 — 48.4% from 29,794 appearances08/05 — 48.2% from 90,422 appearances08/06 — 48.4% from 56,176 appearances08/07 — 49.1% from 12,211 appearances08/08 — 49.3% from 12,610 appearances08/09 — 47.8% from 14,349 appearances08/10 — 48.4% from 40,897 appearances08/11 — 48.3% from 117,085 appearances08/12 — 48.4% from 165,565 appearances08/13 — 48.3% from 159,246 appearances08/14 — 48.3% from 152,051 appearances08/15 — 48.2% from 144,417 appearances08/16 — 48.2% from 148,611 appearances08/17 — 47.9% from 146,138 appearances08/18 — 47.7% from 130,355 appearances08/19 — 48.7% from 33,963 appearances08/20 — 44.7% from 48,697 appearances08/21 — 46.2% from 62,822 appearances08/22 — 47.4% from 48,616 appearances08/23 — 47.6% from 46,883 appearances08/24 — 47.2% from 72,534 appearances08/25 — 47.7% from 70,536 appearances08/26 — 48.4% from 64,975 appearances08/27 — 47.7% from 59,197 appearances08/28 — 47.8% from 62,429 appearances08/29 — 47.9% from 62,463 appearances08/30 — 48.0% from 55,433 appearances08/31 — 47.8% from 8,366 appearances
51.0%08/01 47.8%08/31

Pick rate

08/01 — 1.5% from 633 appearances08/02 — 1.4% from 1,521 appearances08/03 — 1.3% from 5,001 appearances08/04 — 1.3% from 29,794 appearances08/05 — 1.6% from 90,422 appearances08/06 — 1.7% from 56,176 appearances08/07 — 1.4% from 12,211 appearances08/08 — 1.4% from 12,610 appearances08/09 — 1.4% from 14,349 appearances08/10 — 1.5% from 40,897 appearances08/11 — 1.6% from 117,085 appearances08/12 — 1.8% from 165,565 appearances08/13 — 1.9% from 159,246 appearances08/14 — 2.0% from 152,051 appearances08/15 — 2.0% from 144,417 appearances08/16 — 2.1% from 148,611 appearances08/17 — 2.1% from 146,138 appearances08/18 — 2.1% from 130,355 appearances08/19 — 1.9% from 33,963 appearances08/20 — 1.1% from 48,697 appearances08/21 — 1.1% from 62,822 appearances08/22 — 1.1% from 48,616 appearances08/23 — 1.2% from 46,883 appearances08/24 — 1.2% from 72,534 appearances08/25 — 1.2% from 70,536 appearances08/26 — 1.2% from 64,975 appearances08/27 — 1.2% from 59,197 appearances08/28 — 1.2% from 62,429 appearances08/29 — 1.3% from 62,463 appearances08/30 — 1.3% from 55,433 appearances08/31 — 1.4% from 8,366 appearances
1.5%08/01 1.4%08/31

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +5.5 — rewards skill: from Bronze to Masters the win rate climbs by 5.5 points (regression 44.7% to 50.1%). The higher the tier, the better he does.

Bronze — 44.6% from 8,898 gamesSilver — 45.0% from 35,004 gamesGold — 47.2% from 317,240 gamesDiamond — 47.1% from 284,658 gamesMythic — 47.9% from 1,255,408 gamesLegendary — 50.7% from 209,841 gamesMasters — 55.1% from 2,422 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Flaring Phoenix Knockout 49.9%
32630 100
Out in the Open Knockout 49.9%
31600 100
New Horizons Knockout 49.9%
27297 100
Layer Cake Bounty 49.8%
27723 100
Dry Season Bounty 49.6%
28831 100
Shooting Star Bounty 49.5%
23845 100
Ring of Fire Hot Zone 49.1%
34061 100
Pinhole Punt Brawl Ball 51.3%
1186 61
Hideout Bounty 48.7%
24520 100
Undermine Gem Grab 48.4%
24017 100
Belle's Rock Knockout 48.3%
29332 100
Crystal Arcade Gem Grabprev. season 48.1%
52489 100
Rustic Arcade Gem Grab 48.5%
14699 99
Open Business Hot Zone 48.2%
33585 100
Deathcap Trap Gem Grabprev. season 48.0%
55584 100
Beach Ball Brawl Ball 48.3%
11622 95
Double Swoosh Gem Grab 47.8%
24128 100
Gem Fort Gem Grab 47.7%
22139 100
Sneaky Fields Brawl Ball 47.5%
20151 100
Pinball Dreams Brawl Ball 47.5%
23332 100
Dueling Beetles Hot Zone 47.3%
32737 100
Hard Rock Mine Gem Grab 47.3%
22921 100
Center Stage Brawl Ball 47.1%
24418 100
Spiraling Out Brawl Ball 47.0%
22599 100
Triple Dribble Brawl Ball 45.8%
19697 100
Parallel Plays Hot Zone 43.0%
18665 100
Hot Potato Heist 42.2%
17622 100
Bridge Too Far Heist 41.8%
16411 100
Kaboom Canyon Heist 41.8%
18321 100
Safe(r) Zone Heist 42.0%
9170 92
Safe Zone Heist 41.8%
17620 100
Pit Stop Heist 38.7%
8072 90

Who beats Spike and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Spike, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ari's daddy₊˚ ♡ Legendary 137 45.5% 58.4%
2 LIALA Legendary 37 44.2% 78.4%
3 ☆Pixel☆ Legendary 68 43.5% 63.2%
4 Ms. Lana🦢 Masters 40 43.0% 72.5%
5 RafVortex Legendary 54 42.5% 64.8%