My roster

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EN

Trunk

Epic Trophies Heist
58.2%Win rate in Heist
4,785Games
82Trust Score
15. of 106Rank in Heist

Best map: Parallel Plays with 70.1% from 2,398 games.

Profile

Win ratePopularity 20.BreadthCounter safetyStar rate
Win rate 87.58.2 %
Popularity 20.0.22 %
Breadth 79.41% of maps
Counter safety 75.38.4 %
Star rate 70.18.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 87th means “better than 87% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/25, 15 days. 11 earlier days are left out — below 62 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/25.

Win rate

08/05 — 53.3% from 210 appearances08/11 — 48.5% from 136 appearances08/12 — 54.7% from 170 appearances08/13 — 52.2% from 360 appearances08/14 — 53.9% from 165 appearances08/15 — 57.9% from 482 appearances08/16 — 60.2% from 176 appearances08/17 — 62.4% from 481 appearances08/18 — 57.7% from 156 appearances08/19 — 56.0% from 721 appearances08/20 — 56.4% from 365 appearances08/21 — 62.4% from 362 appearances08/23 — 66.0% from 238 appearances08/24 — 75.0% from 76 appearances08/25 — 67.1% from 426 appearances
53.3%08/05 67.1%08/25

Pick rate

08/05 — 0.2% from 210 appearances08/11 — 0.2% from 136 appearances08/12 — 0.3% from 170 appearances08/13 — 0.2% from 360 appearances08/14 — 0.2% from 165 appearances08/15 — 0.2% from 482 appearances08/16 — 0.3% from 176 appearances08/17 — 0.3% from 481 appearances08/18 — 0.3% from 156 appearances08/19 — 0.2% from 721 appearances08/20 — 0.2% from 365 appearances08/21 — 0.2% from 362 appearances08/23 — 0.2% from 238 appearances08/24 — 0.3% from 76 appearances08/25 — 0.3% from 426 appearances
0.2%08/05 0.3%08/25

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 167 maps.

MapWin rateGamesTrust
Jedna Heist 60.4%
1040 59
Quintillion Heist 58.1%
1790 67
Photic Doom Heist 63.4%
339 42
Hot Potato Heist 56.5%
701 53
Hot Tubs Heist 57.0%
433 46
Eating Good! Heist 54.1%
482 48

Against whom

Direct duels in Heist: how Trunk does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 29.9% against R-T in Knockout. On average the worst case sits at 28.7%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Trunk runs in 1 circle — whoever Trunk beats beats someone who in turn beats Trunk. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Mico 59.3% 4,678 games Nori 58.5% 13,317 games Jessie 58.5% 4,842 games Edgar 56.5% 17,830 games Nita 57.5% 3,904 games Bibi 59.0% 1,370 games

Who plays him best soon

Players with a profile and at least 20 games on Trunk, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ♯Crxs76☄ Legendary 44 42.8% 75.0%
2 ラヤChloe?🌸 Legendary 31 37.7% 67.7%
3 Azubot Legendary 58 37.5% 55.2%
4 Azubot.off Legendary 26 37.0% 69.2%
5 るいじぇるど Mythic 20 36.5% 75.0%