My roster

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EN

Nori

Legendary Trophies Heist
68.0%Win rate in Heist
152,840Games
100Trust Score
1. of 106Rank in Heist

Best map: Acid Lakes with 74.4% from 2,673 games.

Profile

Win ratePopularityBreadthCounter safetyStar rate 97.
Win rate 99.68.0 %
Popularity 99.6.88 %
Breadth 98.73% of maps
Counter safety 99.49.9 %
Star rate 97.40.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 21 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Win rate

08/04 — 68.7% from 1,144 appearances08/05 — 66.9% from 5,210 appearances08/07 — 69.1% from 637 appearances08/08 — 69.4% from 428 appearances08/09 — 71.1% from 1,096 appearances08/10 — 68.8% from 2,078 appearances08/11 — 69.6% from 6,577 appearances08/12 — 67.7% from 4,860 appearances08/13 — 68.0% from 14,093 appearances08/14 — 68.5% from 4,091 appearances08/15 — 68.1% from 14,700 appearances08/16 — 70.1% from 4,708 appearances08/17 — 67.9% from 15,114 appearances08/18 — 69.4% from 3,696 appearances08/19 — 67.0% from 22,608 appearances08/20 — 67.0% from 11,048 appearances08/21 — 66.7% from 12,542 appearances08/22 — 68.3% from 906 appearances08/23 — 68.2% from 9,458 appearances08/24 — 68.4% from 2,221 appearances08/25 — 69.0% from 14,840 appearances
68.7%08/04 69.0%08/25

Pick rate

08/04 — 4.2% from 1,144 appearances08/05 — 4.6% from 5,210 appearances08/07 — 5.9% from 637 appearances08/08 — 6.5% from 428 appearances08/09 — 7.0% from 1,096 appearances08/10 — 6.2% from 2,078 appearances08/11 — 7.4% from 6,577 appearances08/12 — 8.5% from 4,860 appearances08/13 — 9.2% from 14,093 appearances08/14 — 6.0% from 4,091 appearances08/15 — 7.6% from 14,700 appearances08/16 — 7.3% from 4,708 appearances08/17 — 8.8% from 15,114 appearances08/18 — 7.2% from 3,696 appearances08/19 — 5.2% from 22,608 appearances08/20 — 4.7% from 11,048 appearances08/21 — 8.0% from 12,542 appearances08/22 — 9.2% from 906 appearances08/23 — 8.9% from 9,458 appearances08/24 — 9.3% from 2,221 appearances08/25 — 9.4% from 14,840 appearances
4.2%08/04 9.4%08/25

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 157 maps.

MapWin rateGamesTrust
Hot Tubs Heist 68.8%
19013 100
Jedna Heist 68.4%
36046 100
Eating Good! Heist 68.5%
16437 100
Hot Potato Heist 68.1%
19244 100
Quintillion Heist 67.2%
51569 100
Photic Doom Heist 67.6%
10511 94

Against whom

Direct duels in Heist: how Nori does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 32.4% against Doug in Brawl Ball. On average the worst case sits at 28.6%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bull 67.0% 13,862 games Mico 66.6% 26,318 games Carl 66.4% 9,985 games Bibi 66.4% 6,802 games Jessie 65.2% 26,207 games Cordelius 66.0% 5,832 games

Who plays him best soon

Players with a profile and at least 20 games on Nori, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 圧だけでプロ Mythic 23 40.8% 91.3%
2 IU|Madara™ Legendary 34 40.0% 73.5%
3 チー牛の神 Diamond 41 39.1% 65.9%
4 쿠로시바 Mythic 39 39.0% 66.7%
5 TizzC🏴 Legendary 39 39.0% 66.7%