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EN

Darryl

Tank Super Rare Ranked · All ranks
48.2%Win rate across all maps
116,659Games
100Trust Score
64. of 105Rank by score
+11.1Skill bonus

Best map: Flaring Phoenix with 53.3% from 5,101 games.

Wins late — in Knockout 4.7 points better in long rounds than in short ones (53.0% against 48.2%, split at 100 s). Needs the long round; in a fast game he never arrives.

Profile

Win ratePopularity 36.BreadthCounter safetyStar rate
Win rate 39.48.2 %
Popularity 36.0.40 %
Breadth 47.13% of maps
Counter safety 59.29.5 %
Star rate 63.24.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 63th means “better than 63% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/26, 24 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

08/03 — 50.5% from 842 appearances08/04 — 49.6% from 5,301 appearances08/05 — 49.1% from 15,823 appearances08/06 — 49.5% from 9,962 appearances08/07 — 50.5% from 2,119 appearances08/08 — 50.3% from 2,226 appearances08/09 — 49.1% from 2,848 appearances08/10 — 48.9% from 7,878 appearances08/11 — 49.5% from 22,625 appearances08/12 — 49.7% from 33,610 appearances08/13 — 49.8% from 33,791 appearances08/14 — 49.6% from 31,852 appearances08/15 — 49.7% from 29,820 appearances08/16 — 50.1% from 30,614 appearances08/17 — 49.5% from 29,981 appearances08/18 — 49.9% from 26,227 appearances08/19 — 48.4% from 7,913 appearances08/20 — 46.1% from 16,474 appearances08/21 — 48.6% from 20,631 appearances08/22 — 48.7% from 16,355 appearances08/23 — 49.1% from 15,143 appearances08/24 — 48.5% from 22,228 appearances08/25 — 47.9% from 19,980 appearances08/26 — 47.3% from 5,848 appearances
50.5%08/03 47.3%08/26

Pick rate

08/03 — 0.2% from 842 appearances08/04 — 0.2% from 5,301 appearances08/05 — 0.3% from 15,823 appearances08/06 — 0.3% from 9,962 appearances08/07 — 0.2% from 2,119 appearances08/08 — 0.2% from 2,226 appearances08/09 — 0.3% from 2,848 appearances08/10 — 0.3% from 7,878 appearances08/11 — 0.3% from 22,625 appearances08/12 — 0.4% from 33,610 appearances08/13 — 0.4% from 33,791 appearances08/14 — 0.4% from 31,852 appearances08/15 — 0.4% from 29,820 appearances08/16 — 0.4% from 30,614 appearances08/17 — 0.4% from 29,981 appearances08/18 — 0.4% from 26,227 appearances08/19 — 0.5% from 7,913 appearances08/20 — 0.4% from 16,474 appearances08/21 — 0.4% from 20,631 appearances08/22 — 0.4% from 16,355 appearances08/23 — 0.4% from 15,143 appearances08/24 — 0.4% from 22,228 appearances08/25 — 0.4% from 19,980 appearances08/26 — 0.4% from 5,848 appearances
0.2%08/03 0.4%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +11.1 — rewards skill: from Bronze to Masters the win rate climbs by 11.1 points (regression 42.6% to 53.7%). The higher the tier, the better he does.

Bronze — 32.1% from 8,539 gamesSilver — 39.1% from 8,726 gamesGold — 49.6% from 54,281 gamesDiamond — 50.6% from 57,314 gamesMythic — 49.5% from 238,051 gamesLegendary — 50.4% from 40,922 gamesMasters — 52.5% from 708 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Flaring Phoenix Knockout 53.3%
5101 83
Center Stage Brawl Ball 52.7%
7527 89
Spiraling Out Brawl Ball 52.1%
8361 90
Crystal Arcade Gem Grabprev. season 50.5%
9324 92
Pinball Dreams Brawl Ball 50.6%
7300 88
Kaboom Canyon Heist 50.3%
5323 84
New Horizons Knockout 50.2%
3224 76
Belle's Rock Knockout 49.7%
3814 79
Sneaky Fields Brawl Ball 49.0%
6990 88
Safe(r) Zone Heist 49.3%
4616 81
Triple Dribble Brawl Ball 48.5%
6736 87
Deathcap Trap Gem Grabprev. season 48.2%
8847 91
Safe Zone Heist 48.4%
4499 81
Out in the Open Knockout 48.4%
3285 76
Hard Rock Mine Gem Grab 48.1%
3713 78
Gem Fort Gem Grab 47.8%
3905 79
Beach Ball Brawl Ball 50.0%
538 49
Hot Potato Heist 47.2%
4317 80
Bridge Too Far Heist 46.7%
3968 79
Undermine Gem Grab 46.8%
3634 78
Pinhole Punt Brawl Ball 48.1%
432 46
Double Swoosh Gem Grab 45.6%
3633 78
Pit Stop Heist 45.0%
3974 79
Layer Cake Bounty 45.1%
2782 74
Rustic Arcade Gem Grab 44.7%
2948 75
Hideout Bounty 44.2%
2269 71
Dry Season Bounty 42.8%
2519 72
Ring of Fire Hot Zone 42.7%
2142 70
Dueling Beetles Hot Zone 41.9%
2292 71
Open Business Hot Zone 41.6%
2275 71
Shooting Star Bounty 40.7%
1965 69
Parallel Plays Hot Zone 40.2%
2577 73

Who beats Darryl and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Darryl, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Aaron Mythic 31 38.6% 71.0%
2 Ego🍃 Legendary 30 35.5% 60.0%
3 ちん Mythic 50 34.8% 50.0%
4 JCHG Diamond 30 34.6% 56.7%
5 タコザリガニEX Mythic 25 34.6% 60.0%