For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Eating Good!. 08/18 to 08/31, 3 days. 3 earlier days are left out — below 67 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/18 and 08/31.
Direct duels in Heist: how Mr. P does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Eating Good!. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
56.2%
1,011 games
Jessie
53.1%
488 games
Bull
55.2%
203 games
Chuck
52.5%
314 games
Mico
49.2%
315 games
Melodie
52.6%
97 games
Players with a profile and at least 20 games on Mr. P, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Rank 30 please | Legendary | 68 | 41.7% | 58.8% |
| 2 | JoRgEVC🐣💛🇵🇪 | Legendary | 120 | 38.0% | 46.7% |
| 3 | Miyafan993🥱 | Legendary | 28 | 37.5% | 60.7% |
| 4 | raji | Mythic | 20 | 35.1% | 55.0% |
| 5 | Yilin | Diamond | 25 | 34.2% | 48.0% |