My roster

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EN

Buster

Tank Mythic Ranked · All ranks
53.1%Win rate across all maps
23,546Games
100Trust Score
15. of 105Rank by score
−5.4Skill bonus

Best map: Out in the Open with 58.2% from 1,763 games.

Wins early — in Brawl Ball 7.6 points better in short rounds than in long ones (57.4% against 49.9%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Profile

Win ratePopularity 4.BreadthCounter safetyStar rate
Win rate 88.53.1 %
Popularity 4.0.08 %
Breadth 57.20% of maps
Counter safety 98.41.0 %
Star rate 17.16.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/26, 24 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/26.

Steadily picked — the pick rate sits at 0.1% and has not shifted measurably of late.

Win rate

08/03 — 49.2% from 541 appearances08/04 — 51.7% from 3,802 appearances08/05 — 51.2% from 9,701 appearances08/06 — 51.9% from 4,473 appearances08/07 — 52.2% from 1,438 appearances08/08 — 51.7% from 1,575 appearances08/09 — 52.7% from 1,858 appearances08/10 — 52.2% from 5,060 appearances08/11 — 51.8% from 12,395 appearances08/12 — 52.9% from 13,051 appearances08/13 — 53.5% from 10,293 appearances08/14 — 53.6% from 9,245 appearances08/15 — 52.0% from 8,691 appearances08/16 — 52.9% from 9,010 appearances08/17 — 53.5% from 8,140 appearances08/18 — 54.5% from 7,387 appearances08/19 — 52.9% from 2,119 appearances08/20 — 53.2% from 2,632 appearances08/21 — 54.2% from 4,024 appearances08/22 — 52.7% from 3,583 appearances08/23 — 52.3% from 3,240 appearances08/24 — 53.9% from 4,492 appearances08/25 — 52.6% from 4,260 appearances08/26 — 51.6% from 1,315 appearances
49.2%08/03 51.6%08/26

Pick rate

08/03 — 0.1% from 541 appearances08/04 — 0.2% from 3,802 appearances08/05 — 0.2% from 9,701 appearances08/06 — 0.1% from 4,473 appearances08/07 — 0.2% from 1,438 appearances08/08 — 0.2% from 1,575 appearances08/09 — 0.2% from 1,858 appearances08/10 — 0.2% from 5,060 appearances08/11 — 0.2% from 12,395 appearances08/12 — 0.1% from 13,051 appearances08/13 — 0.1% from 10,293 appearances08/14 — 0.1% from 9,245 appearances08/15 — 0.1% from 8,691 appearances08/16 — 0.1% from 9,010 appearances08/17 — 0.1% from 8,140 appearances08/18 — 0.1% from 7,387 appearances08/19 — 0.1% from 2,119 appearances08/20 — 0.1% from 2,632 appearances08/21 — 0.1% from 4,024 appearances08/22 — 0.1% from 3,583 appearances08/23 — 0.1% from 3,240 appearances08/24 — 0.1% from 4,492 appearances08/25 — 0.1% from 4,260 appearances08/26 — 0.1% from 1,315 appearances
0.1%08/03 0.1%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −5.4 — punishes weak opponents: from Silver to Masters the win rate drops by 5.4 points (regression 56.1% to 50.7%). Higher up he gets outplayed.

Silver — 52.0% from 556 gamesGold — 55.3% from 5,653 gamesDiamond — 54.9% from 10,517 gamesMythic — 52.7% from 75,608 gamesLegendary — 51.9% from 36,729 gamesMasters — 52.3% from 909 games
SilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Out in the Open Knockout 58.2%
1763 67
Flaring Phoenix Knockout 55.8%
4101 80
New Horizons Knockout 56.3%
1392 63
Center Stage Brawl Ball 54.2%
1503 65
Dueling Beetles Hot Zone 54.5%
986 58
Belle's Rock Knockout 53.9%
802 55
Undermine Gem Grab 53.0%
932 57
Pinball Dreams Brawl Ball 53.3%
750 54
Crystal Arcade Gem Grabprev. season 50.8%
4589 81
Ring of Fire Hot Zone 53.4%
657 52
Open Business Hot Zone 52.6%
884 57
Hard Rock Mine Gem Grab 52.7%
785 55
Spiraling Out Brawl Ball 52.7%
729 54
Double Swoosh Gem Grab 51.3%
1494 65
Gem Fort Gem Grab 51.6%
1192 61
Sneaky Fields Brawl Ball 51.7%
1008 59
Layer Cake Bounty 51.3%
1087 60
Deathcap Trap Gem Grabprev. season 49.9%
3645 78
Rustic Arcade Gem Grabprev. season 50.3%
1709 67
Pinhole Punt Brawl Ball 64.1%
64 17
Hot Potato Heistprev. season 50.4%
687 53
Dry Season Bounty 49.8%
658 52
Triple Dribble Brawl Ball 49.5%
771 55
Hideout Bounty 49.2%
439 46
Parallel Plays Hot Zoneprev. season 46.1%
2052 69
Shooting Star Bountyprev. season 46.3%
1034 59
Beach Ball Brawl Ball 47.9%
73 19
Safe Zone Heistprev. season 43.8%
502 48
Bridge Too Far Heistprev. season 42.5%
254 38
Kaboom Canyon Heistprev. season 41.0%
429 46
Safe(r) Zone Heist 34.3%
108 25
Pit Stop Heist 32.6%
89 22

Who beats Buster and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Buster, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Dextrøm🩸 Legendary 28 35.2% 60.7%
2 TT|Patata🥔✨ Legendary 27 33.0% 51.9%
3 ㅣㅇ Diamond 29 31.5% 44.8%
4 TB/GasAnka Mythic 23 30.7% 43.5%