My roster

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EN

Buster

Tank Mythic Trophies Bounty
42.5%Win rate in Bounty
10,330Games
93Trust Score
85. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 64.0% from 4,157 games.

Profile

Win ratePopularity 5.BreadthCounter safetyStar rate
Win rate 23.42.5 %
Popularity 5.0.17 %
Breadth 38.19% of maps
Counter safety 94.41.3 %
Star rate 24.15.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 94th means “better than 94% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/26, 18 days. 9 earlier days are left out — below 67 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.

Win rate

08/05 — 40.6% from 106 appearances08/06 — 40.7% from 715 appearances08/07 — 52.4% from 210 appearances08/08 — 49.5% from 192 appearances08/09 — 47.3% from 146 appearances08/11 — 34.7% from 167 appearances08/12 — 39.7% from 247 appearances08/13 — 44.3% from 1,148 appearances08/14 — 44.7% from 1,234 appearances08/15 — 38.9% from 909 appearances08/16 — 42.3% from 1,505 appearances08/17 — 45.6% from 1,011 appearances08/18 — 43.7% from 981 appearances08/19 — 46.1% from 447 appearances08/20 — 40.0% from 553 appearances08/22 — 29.3% from 123 appearances08/24 — 31.0% from 287 appearances08/26 — 29.5% from 78 appearances
40.6%08/05 29.5%08/26

Pick rate

08/05 — 0.1% from 106 appearances08/06 — 0.3% from 715 appearances08/07 — 0.4% from 210 appearances08/08 — 0.3% from 192 appearances08/09 — 0.3% from 146 appearances08/11 — 0.1% from 167 appearances08/12 — 0.1% from 247 appearances08/13 — 0.1% from 1,148 appearances08/14 — 0.2% from 1,234 appearances08/15 — 0.2% from 909 appearances08/16 — 0.2% from 1,505 appearances08/17 — 0.2% from 1,011 appearances08/18 — 0.1% from 981 appearances08/19 — 0.1% from 447 appearances08/20 — 0.2% from 553 appearances08/22 — 0.3% from 123 appearances08/24 — 0.3% from 287 appearances08/26 — 0.2% from 78 appearances
0.1%08/05 0.2%08/26

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 155 maps.

MapWin rateGamesTrust
Layer Cake Bounty 48.2%
819 56
Wall Hugging Bounty 44.8%
1966 69
Deathcap Trap Bounty 47.6%
63 17
Watermelons Bounty 45.7%
282 40
Crystal Clearing Bounty 43.8%
2057 69
Choral Chambers Bounty 44.5%
229 36
Tasty Berry Bounty 43.5%
1162 61
Supercut Bounty 41.0%
1574 65
Dry Season Bounty 37.2%
234 37
Shooting Star Bounty 37.6%
1393 63
Hideout Bounty 35.8%
551 50

Against whom

Direct duels in Bounty: how Buster does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 42.0% against Byron in Bounty — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Brock 57.9% 337 games Gene 55.0% 280 games Tick 58.5% 118 games Nori 55.1% 138 games Carl 59.5% 74 games Mortis 53.7% 123 games

Who plays him best soon

Players with a profile and at least 20 games on Buster, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Dextrøm🩸 Legendary 28 35.2% 60.7%
2 TT|Patata🥔✨ Legendary 27 33.0% 51.9%
3 ㅣㅇ Diamond 29 31.5% 44.8%
4 TB/GasAnka Mythic 23 30.7% 43.5%