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EN

Carl

Damage Dealer Super Rare Trophies Bounty
51.7%Win rate in Bounty
47,769Games
100Trust Score
27. of 106Rank in Bounty

Best map: Gated Community with 72.2% from 1,100 games.

Profile

Win ratePopularityBreadth 48.Counter safetyStar rate
Win rate 75.51.7 %
Popularity 61.0.77 %
Breadth 48.21% of maps
Counter safety 52.34.2 %
Star rate 69.24.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 75th means “better than 75% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/26, 18 days. 11 earlier days are left out — below 218 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.

Win rate

08/05 — 47.2% from 606 appearances08/06 — 52.7% from 2,412 appearances08/07 — 56.6% from 546 appearances08/08 — 57.4% from 758 appearances08/09 — 53.1% from 480 appearances08/11 — 47.4% from 825 appearances08/12 — 47.4% from 1,404 appearances08/13 — 52.9% from 6,227 appearances08/14 — 51.5% from 5,700 appearances08/15 — 49.8% from 4,802 appearances08/16 — 51.1% from 6,157 appearances08/17 — 52.0% from 4,682 appearances08/18 — 52.9% from 5,178 appearances08/19 — 51.9% from 2,802 appearances08/20 — 52.0% from 3,036 appearances08/22 — 55.2% from 359 appearances08/24 — 50.0% from 794 appearances08/26 — 53.2% from 269 appearances
47.2%08/05 53.2%08/26

Pick rate

08/05 — 0.5% from 606 appearances08/06 — 1.0% from 2,412 appearances08/07 — 1.0% from 546 appearances08/08 — 1.0% from 758 appearances08/09 — 1.1% from 480 appearances08/11 — 0.7% from 825 appearances08/12 — 0.7% from 1,404 appearances08/13 — 0.7% from 6,227 appearances08/14 — 0.8% from 5,700 appearances08/15 — 0.8% from 4,802 appearances08/16 — 0.8% from 6,157 appearances08/17 — 0.7% from 4,682 appearances08/18 — 0.8% from 5,178 appearances08/19 — 0.7% from 2,802 appearances08/20 — 0.9% from 3,036 appearances08/22 — 0.9% from 359 appearances08/24 — 0.9% from 794 appearances08/26 — 0.8% from 269 appearances
0.5%08/05 0.8%08/26

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 156 maps.

MapWin rateGamesTrust
Wall Hugging Bounty 53.3%
6365 86
Dry Season Bounty 53.2%
4964 82
Crystal Clearing Bounty 52.9%
7519 89
Layer Cake Bounty 52.4%
5883 85
Tasty Berry Bounty 52.6%
3947 79
Supercut Bounty 50.7%
4779 82
Deathcap Trap Bounty 55.1%
343 43
Shooting Star Bounty 49.7%
9411 92
Choral Chambers Bounty 51.6%
1141 60
Hideout Bounty 48.2%
2687 73
Watermelons Bounty 47.3%
730 54

Against whom

Direct duels in Bounty: how Carl does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 30.7% against Bolt in Hot Zone. On average the worst case sits at 29.4%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 68.8% 872 games Brock 58.8% 4,985 games Piper 56.8% 3,386 games Grom 61.3% 504 games Tick 57.4% 1,797 games Mortis 57.1% 2,148 games

Who plays him best soon

Players with a profile and at least 20 games on Carl, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Sewo>TuPOlix🤡 Masters 34 41.7% 79.4%
2 :( Masters 40 40.3% 70.0%
3 ThéLait☕️🍼😁 Legendary 41 39.9% 68.3%
4 kf |kfiro Legendary 135 39.9% 51.1%
5 X1ark Legendary 53 39.7% 62.3%