Best map: CYBERBOSS BROCK with 68.9% from 1,102 games.
08/04 to 08/27, 24 days. 5 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/27.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 146 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Goldarm Gulch ![]() |
56.1% | 3830 | 79 | ||
New Perspective ![]() |
57.0% | 1671 | 66 | ||
Leaping Dogs ![]() |
56.2% | 2099 | 70 | ||
Think Ahead ![]() |
54.5% | 3845 | 79 | ||
Belle's Rock ![]() |
53.4% | 6659 | 87 | ||
Please Remain Standing ![]() |
54.4% | 2046 | 69 | ||
Crab Claws ![]() |
53.6% | 2394 | 72 | ||
Double Decker ![]() |
54.0% | 1429 | 64 | ||
Opening Move ![]() |
52.5% | 1977 | 69 | ||
Konnakol ![]() |
51.0% | 7728 | 89 | ||
Out in the Open ![]() |
51.3% | 1958 | 69 | ||
Streets with No Name ![]() |
49.7% | 3783 | 78 | ||
Jungle Top ![]() |
48.9% | 4462 | 81 | ||
Healthy Middle Ground ![]() |
59.6% | 99 | 24 | ||
Split Difference ![]() |
48.9% | 3784 | 78 | ||
Chivalry ![]() |
49.0% | 2112 | 70 | ||
Close Call ![]() |
48.4% | 2027 | 69 | ||
Flowing Springs ![]() |
46.4% | 2012 | 69 | ||
Flaring Phoenix ![]() |
40.4% | 57 | 16 | ||
Deep End ![]() |
33.9% | 797 | 55 |
Direct duels in Knockout: how Buzz does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 36.2% against Jacky in Hot Zone — barely punishable even there, which makes him a risk-free first pick.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Buzz runs in 1 circle — whoever Buzz beats beats someone who in turn beats Buzz. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
54.9%
2,373 games
Grom
59.9%
302 games
Bolt
60.4%
207 games
Belle
57.5%
280 games
Nori
51.7%
1,657 games
Edgar
50.9%
2,277 games
Players with a profile and at least 20 games on Buzz, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Deezent | Masters | 44 | 44.5% | 79.5% |
| 2 | VE|Goten🤍ださ | Legendary | 38 | 42.8% | 78.9% |
| 3 | ともや@自我でキャリー☝️🤓 | Masters | 58 | 41.8% | 65.5% |
| 4 | Jesus✝️ | Legendary | 44 | 39.8% | 65.9% |
| 5 | Karmaaa<3. | Legendary | 27 | 37.6% | 70.4% |