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EN

Carl

Damage Dealer Super Rare Ranked · All ranks
51.6%Win rate across all maps
259,301Games
100Trust Score
26. of 105Rank by score
+5.9Skill bonus

Best map: Kaboom Canyon with 55.0% from 17,482 games.

Wins early — in Brawl Ball 3.9 points better in short rounds than in long ones (51.6% against 47.6%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Profile

Win ratePopularity 65.BreadthCounter safetyStar rate
Win rate 76.51.6 %
Popularity 65.0.89 %
Breadth 80.40% of maps
Counter safety 68.30.6 %
Star rate 69.25.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 80th means “better than 80% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/01 to 08/26, 26 days. 5 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/01 and 08/26.

Steadily picked — the pick rate sits at 0.8% and has not shifted measurably of late.

Win rate

08/01 — 53.8% from 481 appearances08/02 — 51.0% from 1,453 appearances08/03 — 52.6% from 4,924 appearances08/04 — 52.3% from 29,495 appearances08/05 — 53.2% from 72,278 appearances08/06 — 54.2% from 37,384 appearances08/07 — 53.6% from 11,976 appearances08/08 — 52.4% from 12,759 appearances08/09 — 53.0% from 14,599 appearances08/10 — 52.6% from 38,608 appearances08/11 — 53.3% from 96,622 appearances08/12 — 53.5% from 105,198 appearances08/13 — 53.7% from 90,547 appearances08/14 — 54.0% from 80,007 appearances08/15 — 54.1% from 73,754 appearances08/16 — 53.7% from 74,591 appearances08/17 — 53.8% from 76,232 appearances08/18 — 54.1% from 73,314 appearances08/19 — 54.5% from 19,258 appearances08/20 — 50.1% from 32,774 appearances08/21 — 51.4% from 48,122 appearances08/22 — 52.1% from 38,659 appearances08/23 — 52.6% from 35,539 appearances08/24 — 52.1% from 51,087 appearances08/25 — 51.4% from 42,943 appearances08/26 — 50.5% from 10,177 appearances
53.8%08/01 50.5%08/26

Pick rate

08/01 — 1.2% from 481 appearances08/02 — 1.3% from 1,453 appearances08/03 — 1.3% from 4,924 appearances08/04 — 1.3% from 29,495 appearances08/05 — 1.3% from 72,278 appearances08/06 — 1.1% from 37,384 appearances08/07 — 1.4% from 11,976 appearances08/08 — 1.4% from 12,759 appearances08/09 — 1.4% from 14,599 appearances08/10 — 1.4% from 38,608 appearances08/11 — 1.3% from 96,622 appearances08/12 — 1.2% from 105,198 appearances08/13 — 1.1% from 90,547 appearances08/14 — 1.0% from 80,007 appearances08/15 — 1.0% from 73,754 appearances08/16 — 1.0% from 74,591 appearances08/17 — 1.1% from 76,232 appearances08/18 — 1.2% from 73,314 appearances08/19 — 1.1% from 19,258 appearances08/20 — 0.8% from 32,774 appearances08/21 — 0.9% from 48,122 appearances08/22 — 0.9% from 38,659 appearances08/23 — 1.0% from 35,539 appearances08/24 — 0.9% from 51,087 appearances08/25 — 0.9% from 42,943 appearances08/26 — 0.8% from 10,177 appearances
1.2%08/01 0.8%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +5.9 — rewards skill: from Bronze to Masters the win rate climbs by 5.9 points (regression 49.3% to 55.2%). The higher the tier, the better he does.

Bronze — 33.1% from 8,163 gamesSilver — 42.3% from 8,413 gamesGold — 52.5% from 81,783 gamesDiamond — 54.3% from 106,331 gamesMythic — 53.6% from 683,558 gamesLegendary — 52.8% from 263,022 gamesMasters — 54.0% from 4,663 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Kaboom Canyon Heist 55.0%
17482 100
Safe Zone Heist 54.9%
19593 100
Hot Potato Heist 54.7%
14745 99
Safe(r) Zone Heist 54.2%
18914 100
Layer Cake Bounty 54.4%
9865 93
Dry Season Bounty 53.9%
10116 93
Crystal Arcade Gem Grabprev. season 53.0%
37957 100
Deathcap Trap Gem Grabprev. season 52.5%
36671 100
Out in the Open Knockout 52.4%
8521 91
Bridge Too Far Heist 52.2%
11258 95
Belle's Rock Knockout 52.1%
8350 90
Shooting Star Bounty 52.0%
6933 87
Rustic Arcade Gem Grab 51.6%
9591 92
New Horizons Knockout 51.2%
7306 88
Hideout Bounty 51.1%
7601 89
Hard Rock Mine Gem Grab 50.9%
8321 90
Flaring Phoenix Knockout 50.8%
7700 89
Pit Stop Heist 50.2%
9382 92
Pinball Dreams Brawl Ball 50.2%
8042 90
Undermine Gem Grab 50.1%
8413 90
Center Stage Brawl Ball 49.8%
11125 95
Double Swoosh Gem Grab 49.8%
6355 86
Gem Fort Gem Grab 49.5%
7156 88
Pinhole Punt Brawl Ball 52.0%
729 54
Triple Dribble Brawl Ball 48.3%
6331 86
Open Business Hot Zone 47.9%
5684 85
Sneaky Fields Brawl Ball 47.9%
5815 85
Spiraling Out Brawl Ball 47.4%
8544 91
Dueling Beetles Hot Zone 46.2%
5680 85
Ring of Fire Hot Zone 46.2%
5235 83
Parallel Plays Hot Zone 43.6%
3893 79
Beach Ball Brawl Ball 44.8%
621 51

Who beats Carl and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Carl, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Sewo>TuPOlix🤡 Masters 34 41.7% 79.4%
2 :( Masters 40 40.3% 70.0%
3 ThéLait☕️🍼😁 Legendary 41 39.9% 68.3%
4 kf |kfiro Legendary 135 39.9% 51.1%
5 X1ark Legendary 53 39.7% 62.3%