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EN

Jacky

Tank Super Rare Trophies Heist
32.2%Win rate in Heist
7,067Games
88Trust Score
95. of 106Rank in Heist

Best map: Sneaky Fields with 56.7% from 23,530 games.

Profile

Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Heist — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.

Win ratePopularityBreadthCounter safety 8.Star rate
Win rate 10.32.2 %
Popularity 29.0.28 %
Breadth 22.15% of maps
Counter safety 8.19.6 %
Star rate 70.≈ 18.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 29th means “better than 29% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/27, 19 days. 10 earlier days are left out — below 62 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/27.

Win rate

08/04 — 35.5% from 62 appearances08/05 — 33.3% from 222 appearances08/10 — 33.3% from 75 appearances08/11 — 26.5% from 166 appearances08/12 — 33.9% from 171 appearances08/13 — 30.6% from 340 appearances08/14 — 33.9% from 174 appearances08/15 — 25.8% from 493 appearances08/16 — 29.9% from 204 appearances08/17 — 30.4% from 493 appearances08/18 — 32.7% from 156 appearances08/19 — 29.5% from 1,121 appearances08/20 — 26.8% from 579 appearances08/21 — 35.2% from 508 appearances08/23 — 41.5% from 395 appearances08/24 — 34.0% from 94 appearances08/25 — 33.2% from 726 appearances08/26 — 41.6% from 113 appearances08/27 — 39.5% from 703 appearances
35.5%08/04 39.5%08/27

Pick rate

08/04 — 0.2% from 62 appearances08/05 — 0.2% from 222 appearances08/10 — 0.2% from 75 appearances08/11 — 0.2% from 166 appearances08/12 — 0.3% from 171 appearances08/13 — 0.2% from 340 appearances08/14 — 0.3% from 174 appearances08/15 — 0.3% from 493 appearances08/16 — 0.3% from 204 appearances08/17 — 0.3% from 493 appearances08/18 — 0.3% from 156 appearances08/19 — 0.3% from 1,121 appearances08/20 — 0.2% from 579 appearances08/21 — 0.3% from 508 appearances08/23 — 0.4% from 395 appearances08/24 — 0.4% from 94 appearances08/25 — 0.4% from 726 appearances08/26 — 0.3% from 113 appearances08/27 — 0.3% from 703 appearances
0.2%08/04 0.3%08/27

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 166 maps.

MapWin rateGamesTrust
Photic Doom Heist 36.3%
347 43
Hot Tubs Heist 35.8%
662 52
Eating Good! Heist 33.1%
640 52
Hot Potato Heist 33.9%
1571 65
Jedna Heist 32.7%
1332 63
Quintillion Heist 29.3%
2515 72

Against whom

Direct duels in Heist: how Jacky does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 19.6% against Edgar in Heist — hard countered there, so better picked once the answer is gone.

Counters

Jacky counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 58.0% 481 games Mico 56.8% 155 games Chuck 53.9% 152 games Starr Nova 58.3% 60 games Bull 51.8% 110 games Trunk 51.3% 117 games

Who plays him best soon

Players with a profile and at least 20 games on Jacky, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 surge Legendary 31 37.9% 64.5%
2 72 Diamond 77 35.9% 46.8%
3 YukHo Legendary 25 34.8% 56.0%
4 비니 Diamond 56 34.0% 44.6%
5 放屁很臭 Diamond 35 33.2% 45.7%