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Maisie

Marksman Epic Trophies Bounty
45.5%Win rate in Bounty
28,429Games
100Trust Score
71. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 70.9% from 1,565 games.

Profile

Win ratePopularityBreadth 28.Counter safetyStar rate
Win rate 32.45.5 %
Popularity 35.0.43 %
Breadth 28.17% of maps
Counter safety 84.38.7 %
Star rate 74.22.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 84th means “better than 84% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/30, 19 days. 9 earlier days are left out — below 176 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/30.

Win rate

08/05 — 41.0% from 339 appearances08/06 — 48.4% from 1,698 appearances08/07 — 44.4% from 410 appearances08/08 — 47.0% from 523 appearances08/09 — 48.1% from 347 appearances08/11 — 39.0% from 374 appearances08/12 — 40.4% from 586 appearances08/13 — 45.7% from 3,758 appearances08/14 — 48.4% from 3,730 appearances08/15 — 47.8% from 3,191 appearances08/16 — 49.5% from 3,869 appearances08/17 — 42.6% from 2,085 appearances08/18 — 42.4% from 2,102 appearances08/19 — 42.4% from 1,107 appearances08/20 — 45.6% from 1,519 appearances08/24 — 41.0% from 439 appearances08/26 — 35.4% from 721 appearances08/28 — 43.7% from 357 appearances08/30 — 34.7% from 455 appearances
41.0%08/05 34.7%08/30

Pick rate

08/05 — 0.3% from 339 appearances08/06 — 0.7% from 1,698 appearances08/07 — 0.8% from 410 appearances08/08 — 0.7% from 523 appearances08/09 — 0.8% from 347 appearances08/11 — 0.3% from 374 appearances08/12 — 0.3% from 586 appearances08/13 — 0.4% from 3,758 appearances08/14 — 0.5% from 3,730 appearances08/15 — 0.5% from 3,191 appearances08/16 — 0.5% from 3,869 appearances08/17 — 0.3% from 2,085 appearances08/18 — 0.3% from 2,102 appearances08/19 — 0.3% from 1,107 appearances08/20 — 0.4% from 1,519 appearances08/24 — 0.5% from 439 appearances08/26 — 0.4% from 721 appearances08/28 — 0.5% from 357 appearances08/30 — 0.4% from 455 appearances
0.3%08/05 0.4%08/30

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 166 maps.

MapWin rateGamesTrust
Crystal Clearing Bounty 51.0%
5571 84
Supercut Bounty 49.8%
3427 77
Tasty Berry Bounty 48.1%
2795 74
Deathcap Trap Bounty 51.0%
304 41
Shooting Star Bounty 45.2%
5506 84
Choral Chambers Bounty 46.9%
507 48
Watermelons Bounty 43.9%
879 57
Wall Hugging Bounty 42.1%
2684 73
Dry Season Bounty 40.3%
2196 70
Layer Cake Bounty 38.9%
2730 74
Hideout Bounty 37.8%
1830 68

Against whom

Direct duels in Bounty: how Maisie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 26.4% against Trunk in Heist. On average the worst case sits at 29.4%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 62.3% 231 games Tick 56.2% 623 games Pierce 55.2% 520 games Mortis 53.8% 615 games Fang 56.2% 292 games Brock 51.7% 1,520 games

Who plays him best soon

Players with a profile and at least 20 games on Maisie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 覚悟の上のポニョ Masters 33 42.3% 75.8%
2 ひよこ Diamond 31 40.5% 71.0%
3 QRS|SAMURAI™ Masters 21 40.1% 81.0%
4 THICONNET Legendary 85 39.9% 52.9%
5 LNR | Bubba Legendary 58 39.8% 56.9%