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Maisie

Marksman Epic Trophies Heist
32.1%Win rate in Heist
8,667Games
91Trust Score
96. of 106Rank in Heist

Best map: CYBERBOSS BROCK with 70.9% from 1,565 games.

Profile

Win rate 10.PopularityBreadthCounter safetyStar rate
Win rate 10.32.1 %
Popularity 35.0.31 %
Breadth 28.17% of maps
Counter safety 24.26.4 %
Star rate 67.17.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 67th means “better than 67% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/29, 22 days. 7 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/29.

Win rate

08/03 — 26.6% from 64 appearances08/04 — 26.5% from 68 appearances08/05 — 37.9% from 232 appearances08/10 — 42.5% from 106 appearances08/11 — 35.4% from 240 appearances08/12 — 35.6% from 149 appearances08/13 — 31.9% from 454 appearances08/14 — 32.3% from 189 appearances08/15 — 30.5% from 558 appearances08/16 — 32.5% from 243 appearances08/17 — 37.1% from 582 appearances08/18 — 36.8% from 133 appearances08/19 — 33.8% from 1,380 appearances08/20 — 34.0% from 745 appearances08/21 — 33.1% from 525 appearances08/23 — 26.9% from 375 appearances08/24 — 29.5% from 112 appearances08/25 — 30.0% from 749 appearances08/26 — 30.3% from 89 appearances08/27 — 26.3% from 810 appearances08/28 — 23.5% from 68 appearances08/29 — 29.3% from 605 appearances
26.6%08/03 29.3%08/29

Pick rate

08/03 — 0.3% from 64 appearances08/04 — 0.2% from 68 appearances08/05 — 0.2% from 232 appearances08/10 — 0.3% from 106 appearances08/11 — 0.3% from 240 appearances08/12 — 0.3% from 149 appearances08/13 — 0.3% from 454 appearances08/14 — 0.3% from 189 appearances08/15 — 0.3% from 558 appearances08/16 — 0.4% from 243 appearances08/17 — 0.3% from 582 appearances08/18 — 0.3% from 133 appearances08/19 — 0.3% from 1,380 appearances08/20 — 0.3% from 745 appearances08/21 — 0.3% from 525 appearances08/23 — 0.3% from 375 appearances08/24 — 0.4% from 112 appearances08/25 — 0.4% from 749 appearances08/26 — 0.2% from 89 appearances08/27 — 0.3% from 810 appearances08/28 — 0.3% from 68 appearances08/29 — 0.4% from 605 appearances
0.3%08/03 0.4%08/29

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 166 maps.

MapWin rateGamesTrust
Eating Good! Heist 38.3%
664 52
Photic Doom Heist 31.7%
325 42
Hot Tubs Heist 32.5%
764 54
Quintillion Heist 33.1%
3725 78
Jedna Heist 31.1%
1464 64
Hot Potato Heist 28.3%
1725 67

Against whom

Direct duels in Heist: how Maisie does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 26.4% against Trunk in Heist. On average the worst case sits at 29.4%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 57.0% 999 games Chuck 56.4% 342 games Kaze 52.4% 775 games Mico 52.0% 398 games Cordelius 57.7% 104 games Griff 50.2% 456 games

Who plays him best soon

Players with a profile and at least 20 games on Maisie, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 覚悟の上のポニョ Masters 33 42.3% 75.8%
2 ひよこ Diamond 31 40.5% 71.0%
3 QRS|SAMURAI™ Masters 21 40.1% 81.0%
4 THICONNET Legendary 85 39.9% 52.9%
5 LNR | Bubba Legendary 58 39.8% 56.9%