My roster

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EN

Max

Support Mythic Trophies Bounty
50.8%Win rate in Bounty
61,466Games
100Trust Score
39. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 69.6% from 6,025 games.

Profile

Win ratePopularityBreadthCounter safetyStar rate 1.
Win rate 63.50.8 %
Popularity 70.0.97 %
Breadth 50.27% of maps
Counter safety 71.37.2 %
Star rate 1.5.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 71th means “better than 71% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/26, 19 days. 10 earlier days are left out — below 392 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.

Win rate

08/05 — 56.2% from 2,076 appearances08/06 — 56.0% from 3,413 appearances08/07 — 51.4% from 551 appearances08/08 — 51.2% from 648 appearances08/09 — 46.9% from 463 appearances08/11 — 55.8% from 2,663 appearances08/12 — 54.9% from 4,934 appearances08/13 — 49.7% from 6,028 appearances08/14 — 49.0% from 5,379 appearances08/15 — 49.3% from 4,453 appearances08/16 — 47.4% from 5,396 appearances08/17 — 47.8% from 4,257 appearances08/18 — 46.4% from 4,296 appearances08/19 — 51.1% from 3,720 appearances08/20 — 52.4% from 5,398 appearances08/22 — 48.6% from 660 appearances08/24 — 46.7% from 1,267 appearances08/25 — 53.5% from 981 appearances08/26 — 52.5% from 3,864 appearances
56.2%08/05 52.5%08/26

Pick rate

08/05 — 1.7% from 2,076 appearances08/06 — 1.5% from 3,413 appearances08/07 — 1.0% from 551 appearances08/08 — 0.8% from 648 appearances08/09 — 1.0% from 463 appearances08/11 — 2.3% from 2,663 appearances08/12 — 2.5% from 4,934 appearances08/13 — 0.6% from 6,028 appearances08/14 — 0.8% from 5,379 appearances08/15 — 0.7% from 4,453 appearances08/16 — 0.7% from 5,396 appearances08/17 — 0.7% from 4,257 appearances08/18 — 0.6% from 4,296 appearances08/19 — 0.9% from 3,720 appearances08/20 — 1.5% from 5,398 appearances08/22 — 1.5% from 660 appearances08/24 — 1.4% from 1,267 appearances08/25 — 2.6% from 981 appearances08/26 — 2.4% from 3,864 appearances
1.7%08/05 2.4%08/26

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 169 maps.

MapWin rateGamesTrust
Hideout Bounty 54.3%
12455 96
Shooting Star Bounty 53.3%
17747 100
Crystal Clearing Bounty 51.1%
6143 86
Tasty Berry Bounty 49.4%
3660 78
Watermelons Bounty 49.8%
1093 60
Choral Chambers Bounty 49.0%
1623 66
Deathcap Trap Bounty 51.5%
299 40
Supercut Bounty 47.3%
4344 80
Dry Season Bounty 46.9%
4666 82
Wall Hugging Bounty 46.6%
4810 82
Layer Cake Bounty 44.5%
4618 81

Against whom

Direct duels in Bounty: how Max does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 27.0% against Ash in Heist. On average the worst case sits at 29.2%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 62.6% 3,071 games Brock 59.1% 17,658 games Tick 57.7% 3,351 games Grom 58.4% 1,107 games Sprout 57.2% 1,941 games Pearl 55.6% 4,695 games

Who plays him best soon

Players with a profile and at least 20 games on Max, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 TikTok•Newexあ Masters 104 45.2% 62.5%
2 Snay Masters 58 44.9% 72.4%
3 Ninja061🏴 Masters 35 44.4% 85.7%
4 тимурка мурмяу Legendary 95 43.8% 61.1%
5 TFS |Ace Danger Legendary 66 43.6% 66.7%