My roster

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EN

Sprout

Artillery Mythic Trophies Bounty
55.3%Win rate in Bounty
32,097Games
100Trust Score
7. of 106Rank in Bounty

Best map: Gated Community with 74.8% from 337 games.

Profile

Win ratePopularityBreadthCounter safety 19.Star rate
Win rate 94.55.3 %
Popularity 45.0.52 %
Breadth 84.42% of maps
Counter safety 19.28.5 %
Star rate 78.25.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 94th means “better than 94% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/26, 19 days. 10 earlier days are left out — below 120 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.

Win rate

08/05 — 54.0% from 776 appearances08/06 — 60.0% from 1,692 appearances08/07 — 50.2% from 253 appearances08/08 — 51.6% from 405 appearances08/09 — 48.2% from 276 appearances08/11 — 56.9% from 680 appearances08/12 — 57.1% from 1,495 appearances08/13 — 53.2% from 4,293 appearances08/14 — 53.1% from 3,274 appearances08/15 — 55.5% from 3,665 appearances08/16 — 54.8% from 4,482 appearances08/17 — 53.1% from 2,754 appearances08/18 — 56.1% from 3,050 appearances08/19 — 56.0% from 1,828 appearances08/20 — 56.2% from 1,800 appearances08/22 — 61.0% from 249 appearances08/24 — 66.9% from 354 appearances08/25 — 62.4% from 170 appearances08/26 — 68.6% from 299 appearances
54.0%08/05 68.6%08/26

Pick rate

08/05 — 0.6% from 776 appearances08/06 — 0.7% from 1,692 appearances08/07 — 0.5% from 253 appearances08/08 — 0.5% from 405 appearances08/09 — 0.6% from 276 appearances08/11 — 0.6% from 680 appearances08/12 — 0.8% from 1,495 appearances08/13 — 0.4% from 4,293 appearances08/14 — 0.5% from 3,274 appearances08/15 — 0.6% from 3,665 appearances08/16 — 0.6% from 4,482 appearances08/17 — 0.4% from 2,754 appearances08/18 — 0.4% from 3,050 appearances08/19 — 0.4% from 1,828 appearances08/20 — 0.5% from 1,800 appearances08/22 — 0.6% from 249 appearances08/24 — 0.4% from 354 appearances08/25 — 0.6% from 170 appearances08/26 — 0.5% from 299 appearances
0.6%08/05 0.5%08/26

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 156 maps.

MapWin rateGamesTrust
Hideout Bounty 58.7%
2646 73
Tasty Berry Bounty 58.0%
2535 72
Wall Hugging Bounty 57.6%
3555 77
Choral Chambers Bounty 60.3%
763 54
Shooting Star Bounty 55.8%
7561 89
Watermelons Bounty 58.0%
740 54
Supercut Bounty 55.1%
2433 72
Crystal Clearing Bounty 53.7%
3190 76
Layer Cake Bounty 52.1%
6545 87
Dry Season Bounty 51.6%
1948 68
Deathcap Trap Bounty 56.9%
181 33

Against whom

Direct duels in Bounty: how Sprout does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 21.0% against Bolt in Gem Grab. On average the worst case sits at 28.5%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Piper 60.2% 1,779 games Bolt 63.7% 372 games Max 57.8% 1,373 games Brock 55.6% 2,632 games Pearl 59.0% 519 games Edgar 55.5% 2,008 games

Who plays him best soon

Players with a profile and at least 20 games on Sprout, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 CODE:YESHUA69 Legendary 28 38.7% 75.0%
2 Kyriunix Masters 26 36.8% 69.2%
3 시후왕자 Mythic 55 36.2% 52.7%
4 Gaby🥶 Masters 22 35.6% 68.2%
5 Reekiix🥹 Masters 25 35.4% 64.0%