My roster

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EN

Meg

Tank Legendary Trophies Bounty
42.5%Win rate in Bounty
35,192Games
100Trust Score
83. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 76.4% from 9,569 games.

Profile

Win ratePopularityBreadthCounter safety 4.Star rate
Win rate 22.42.5 %
Popularity 47.0.55 %
Breadth 65.41% of maps
Counter safety 4.20.6 %
Star rate 9.11.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 65th means “better than 65% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/06 to 08/28, 18 days. 9 earlier days are left out — below 364 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/28.

Win rate

08/06 — 43.0% from 911 appearances08/07 — 48.8% from 377 appearances08/08 — 53.6% from 2,554 appearances08/09 — 53.0% from 609 appearances08/10 — 52.8% from 386 appearances08/11 — 46.9% from 1,083 appearances08/12 — 45.1% from 1,764 appearances08/13 — 39.3% from 3,859 appearances08/14 — 43.4% from 3,423 appearances08/15 — 39.2% from 2,509 appearances08/16 — 41.7% from 3,524 appearances08/17 — 39.6% from 3,338 appearances08/18 — 41.2% from 3,678 appearances08/19 — 37.5% from 1,743 appearances08/20 — 36.7% from 1,691 appearances08/24 — 47.3% from 1,023 appearances08/26 — 41.0% from 1,110 appearances08/28 — 44.3% from 521 appearances
43.0%08/06 44.3%08/28

Pick rate

08/06 — 0.4% from 911 appearances08/07 — 0.7% from 377 appearances08/08 — 3.3% from 2,554 appearances08/09 — 1.4% from 609 appearances08/10 — 2.2% from 386 appearances08/11 — 0.9% from 1,083 appearances08/12 — 0.9% from 1,764 appearances08/13 — 0.4% from 3,859 appearances08/14 — 0.5% from 3,423 appearances08/15 — 0.4% from 2,509 appearances08/16 — 0.5% from 3,524 appearances08/17 — 0.5% from 3,338 appearances08/18 — 0.5% from 3,678 appearances08/19 — 0.4% from 1,743 appearances08/20 — 0.5% from 1,691 appearances08/24 — 1.1% from 1,023 appearances08/26 — 0.7% from 1,110 appearances08/28 — 0.9% from 521 appearances
0.4%08/06 0.9%08/28

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 170 maps.

MapWin rateGamesTrust
Supercut Bounty 48.0%
3556 78
Wall Hugging Bounty 47.0%
7385 88
Crystal Clearing Bounty 46.1%
3691 78
Tasty Berry Bounty 45.9%
2312 71
Hideout Bounty 44.2%
4192 80
Watermelons Bounty 44.2%
1446 64
Choral Chambers Bounty 42.4%
655 52
Deathcap Trap Bounty 40.0%
145 30
Layer Cake Bounty 38.2%
4204 80
Shooting Star Bounty 34.6%
4657 82
Dry Season Bounty 33.7%
2945 75

Against whom

Direct duels in Bounty: how Meg does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 16.7% against Trunk in Knockout — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Meg runs in 6 circles — whoever Meg beats beats someone who in turn beats Meg. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 61.1% 486 games Nori 51.2% 3,019 games Mortis 51.0% 1,701 games Kaze 50.7% 1,844 games Mina 51.2% 1,013 games Brock 49.4% 4,160 games

Who plays him best soon

Players with a profile and at least 20 games on Meg, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 0ping=@AdresVPN Masters 293 49.4% 58.4%
2 SF|KediX Masters 163 48.5% 62.0%
3 @babickabs Legendary 92 48.4% 69.6%
4 連|frxsty🤍 Legendary 39 48.2% 92.3%
5 Sofiaa👒 Legendary 90 47.8% 68.9%