Best map: CYBERBOSS BROCK with 74.7% from 7,240 games.
08/04 to 08/26, 23 days. 6 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/26.
Knockout▾
Where this brawler works. Filtered to Knockout: 21 of 160 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Please Remain Standing ![]() |
63.2% | 4606 | 81 | ||
Belle's Rock ![]() |
61.5% | 13974 | 98 | ||
New Perspective ![]() |
62.1% | 5594 | 84 | ||
Opening Move ![]() |
62.2% | 4011 | 79 | ||
Think Ahead ![]() |
61.2% | 6896 | 87 | ||
Goldarm Gulch ![]() |
60.2% | 8354 | 90 | ||
Out in the Open ![]() |
60.2% | 7545 | 89 | ||
Chivalry ![]() |
59.8% | 6663 | 87 | ||
Konnakol ![]() |
59.3% | 12483 | 96 | ||
Streets with No Name ![]() |
59.2% | 8797 | 91 | ||
Double Decker ![]() |
59.7% | 4828 | 82 | ||
Leaping Dogs ![]() |
59.6% | 3445 | 77 | ||
Crab Claws ![]() |
59.0% | 3924 | 79 | ||
Jungle Top ![]() |
57.5% | 4482 | 81 | ||
Split Difference ![]() |
51.7% | 2686 | 73 | ||
Healthy Middle Ground ![]() |
59.5% | 148 | 30 | ||
Deep End ![]() |
49.8% | 799 | 55 | ||
Close Call ![]() |
47.1% | 1324 | 63 | ||
Flowing Springs ![]() |
46.3% | 1153 | 61 | ||
Flaring Phoenix ![]() |
45.0% | 20 | 0 | ||
New Horizons ![]() |
37.5% | 16 | 0 |
Direct duels in Knockout: how Mina does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 27.0% against Bibi in Heist. On average the worst case sits at 28.5%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Mina runs in 2 circles — whoever Mina beats beats someone who in turn beats Mina. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Brock
59.6%
9,096 games
Edgar
56.9%
4,093 games
Grom
60.2%
704 games
Bolt
59.0%
781 games
Pearl
55.5%
2,110 games
Tick
55.7%
1,922 games
Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | ™Ghostᵏⁱˡˡ ʸᵒᵘ | Mythic | 34 | 44.2% | 88.2% |
| 2 | Peteer🇪🇸 | Masters | 39 | 43.0% | 79.5% |
| 3 | Izuki | Masters | 124 | 42.6% | 56.5% |
| 4 | Atsuya🕊️ | Legendary | 44 | 41.9% | 72.7% |
| 5 | Lemarq🧩 | Legendary | 33 | 41.2% | 78.8% |