My roster

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EN

Mina

Mythic Trophies Bounty
56.3%Win rate in Bounty
36,450Games
100Trust Score
4. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 74.7% from 7,240 games.

Profile

Win ratePopularityBreadthCounter safetyStar rate 18.
Win rate 97.56.3 %
Popularity 50.0.57 %
Breadth 92.60% of maps
Counter safety 86.38.9 %
Star rate 18.14.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 97th means “better than 97% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/26, 18 days. 10 earlier days are left out — below 284 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.

Win rate

08/05 — 61.7% from 1,203 appearances08/06 — 63.1% from 1,859 appearances08/07 — 53.2% from 331 appearances08/08 — 56.1% from 458 appearances08/11 — 56.3% from 1,221 appearances08/12 — 58.8% from 3,108 appearances08/13 — 51.7% from 3,556 appearances08/14 — 53.4% from 3,157 appearances08/15 — 52.1% from 2,253 appearances08/16 — 53.2% from 3,422 appearances08/17 — 57.1% from 2,636 appearances08/18 — 57.3% from 2,632 appearances08/19 — 56.1% from 2,050 appearances08/20 — 55.9% from 3,039 appearances08/22 — 60.2% from 392 appearances08/24 — 61.5% from 571 appearances08/25 — 58.1% from 711 appearances08/26 — 59.1% from 2,806 appearances
61.7%08/05 59.1%08/26

Pick rate

08/05 — 1.0% from 1,203 appearances08/06 — 0.8% from 1,859 appearances08/07 — 0.6% from 331 appearances08/08 — 0.6% from 458 appearances08/11 — 1.0% from 1,221 appearances08/12 — 1.6% from 3,108 appearances08/13 — 0.4% from 3,556 appearances08/14 — 0.4% from 3,157 appearances08/15 — 0.4% from 2,253 appearances08/16 — 0.5% from 3,422 appearances08/17 — 0.4% from 2,636 appearances08/18 — 0.4% from 2,632 appearances08/19 — 0.5% from 2,050 appearances08/20 — 0.8% from 3,039 appearances08/22 — 0.9% from 392 appearances08/24 — 0.6% from 571 appearances08/25 — 1.8% from 711 appearances08/26 — 1.7% from 2,806 appearances
1.0%08/05 1.7%08/26

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 161 maps.

MapWin rateGamesTrust
Hideout Bounty 58.5%
7869 89
Choral Chambers Bounty 61.7%
1004 59
Wall Hugging Bounty 58.6%
3429 77
Shooting Star Bounty 57.2%
8648 91
Watermelons Bounty 57.2%
1309 63
Layer Cake Bounty 55.0%
3629 78
Dry Season Bounty 54.8%
2781 74
Crystal Clearing Bounty 52.4%
3314 76
Supercut Bounty 52.2%
2276 71
Tasty Berry Bounty 51.9%
2052 69
Deathcap Trap Bounty 50.4%
137 29

Against whom

Direct duels in Bounty: how Mina does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 29.4% against Bibi in Heist. On average the worst case sits at 29.4%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Mina runs in 6 circles — whoever Mina beats beats someone who in turn beats Mina. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 67.4% 1,499 games Brock 58.6% 11,319 games Grom 60.6% 725 games Tick 57.5% 2,202 games Bo 57.9% 961 games Piper 54.8% 10,103 games

Who plays him best soon

Players with a profile and at least 20 games on Mina, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ™Ghostᵏⁱˡˡ ʸᵒᵘ Legendary 43 46.3% 83.7%
2 Izuki Masters 184 45.8% 57.1%
3 Itoshi Rin Masters 115 45.7% 61.7%
4 LLC|Heintje Legendary 52 45.2% 75.0%
5 dr.Calaveraa!🏴 Legendary 79 45.0% 65.8%