My roster

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Doug

Support Mythic Trophies Heist
57.8%Win rate in Heist
5,721Games
85Trust Score
16. of 106Rank in Heist

Best map: Cavern Churn with 67.2% from 2,278 games.

Profile

Win ratePopularity 22.BreadthCounter safetyStar rate
Win rate 85.57.8 %
Popularity 22.0.23 %
Breadth 88.56% of maps
Counter safety 90.43.2 %
Star rate 78.22.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 90th means “better than 90% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/27, 16 days. 12 earlier days are left out — below 65 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/27.

Win rate

08/05 — 52.9% from 263 appearances08/11 — 62.6% from 171 appearances08/12 — 58.5% from 171 appearances08/13 — 58.7% from 300 appearances08/14 — 62.8% from 172 appearances08/15 — 61.6% from 461 appearances08/16 — 51.2% from 162 appearances08/17 — 57.7% from 581 appearances08/18 — 65.5% from 142 appearances08/19 — 54.3% from 866 appearances08/20 — 52.5% from 436 appearances08/21 — 53.0% from 406 appearances08/23 — 58.9% from 258 appearances08/25 — 65.5% from 531 appearances08/26 — 60.2% from 98 appearances08/27 — 63.4% from 361 appearances
52.9%08/05 63.4%08/27

Pick rate

08/05 — 0.2% from 263 appearances08/11 — 0.2% from 171 appearances08/12 — 0.3% from 171 appearances08/13 — 0.2% from 300 appearances08/14 — 0.3% from 172 appearances08/15 — 0.2% from 461 appearances08/16 — 0.2% from 162 appearances08/17 — 0.3% from 581 appearances08/18 — 0.3% from 142 appearances08/19 — 0.2% from 866 appearances08/20 — 0.2% from 436 appearances08/21 — 0.3% from 406 appearances08/23 — 0.2% from 258 appearances08/25 — 0.3% from 531 appearances08/26 — 0.3% from 98 appearances08/27 — 0.3% from 361 appearances
0.2%08/05 0.3%08/27

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 149 maps.

MapWin rateGamesTrust
Jedna Heist 62.3%
1062 59
Hot Potato Heist 61.2%
1149 61
Hot Tubs Heist 58.6%
500 48
Eating Good! Heist 58.3%
521 49
Quintillion Heist 54.2%
2123 70
Photic Doom Heist 53.6%
366 43

Against whom

Direct duels in Heist: how Doug does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 41.0% against Grom in Knockout — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 60.5% 1,641 games Jessie 60.9% 594 games Edgar 57.2% 1,935 games Chuck 59.5% 603 games Mico 59.3% 616 games Bull 60.2% 482 games

Who plays him best soon

Players with a profile and at least 20 games on Doug, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 ブロ女にタイマン負けた男です Masters 31 40.7% 77.4%
2 鬥士 Diamond 27 39.7% 77.8%
3 JUDAS🪐 Legendary 21 39.3% 85.7%
4 ばいばいでん Mythic 25 36.8% 68.0%
5 イエスキリスト✝️ Mythic 52 36.7% 53.8%