My roster

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EN

Alli

Mythic Trophies Heist
50.0%Win rate in Heist
3,069Games
75Trust Score
54. of 106Rank in Heist

Best map: Deadlock with 60.8% from 3,071 games.

Profile

Win ratePopularity 5.BreadthCounter safetyStar rate
Win rate 55.50.0 %
Popularity 5.0.12 %
Breadth 67.44% of maps
Counter safety 44.31.3 %
Star rate 8.2.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 67th means “better than 67% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/27, 16 days. 11 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/27.

Win rate

08/05 — 45.0% from 111 appearances08/10 — 48.0% from 102 appearances08/11 — 43.9% from 244 appearances08/12 — 52.7% from 110 appearances08/13 — 49.7% from 181 appearances08/14 — 51.7% from 87 appearances08/15 — 46.8% from 218 appearances08/16 — 55.2% from 87 appearances08/17 — 46.9% from 213 appearances08/18 — 47.0% from 83 appearances08/19 — 47.7% from 461 appearances08/20 — 48.4% from 184 appearances08/21 — 51.6% from 122 appearances08/23 — 54.9% from 204 appearances08/25 — 57.1% from 205 appearances08/27 — 55.1% from 236 appearances
45.0%08/05 55.1%08/27

Pick rate

08/05 — 0.1% from 111 appearances08/10 — 0.3% from 102 appearances08/11 — 0.3% from 244 appearances08/12 — 0.2% from 110 appearances08/13 — 0.1% from 181 appearances08/14 — 0.1% from 87 appearances08/15 — 0.1% from 218 appearances08/16 — 0.1% from 87 appearances08/17 — 0.1% from 213 appearances08/18 — 0.2% from 83 appearances08/19 — 0.1% from 461 appearances08/20 — 0.1% from 184 appearances08/21 — 0.1% from 122 appearances08/23 — 0.2% from 204 appearances08/25 — 0.1% from 205 appearances08/27 — 0.1% from 236 appearances
0.1%08/05 0.1%08/27

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 152 maps.

MapWin rateGamesTrust
Jedna Heist 53.5%
520 49
Hot Potato Heist 51.6%
626 52
Eating Good! Heist 52.8%
271 39
Quintillion Heist 48.0%
969 58
Hot Tubs Heist 48.1%
565 50
Photic Doom Heist 45.0%
109 25

Against whom

Direct duels in Heist: how Alli does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 26.5% against Doug in Hot Zone. On average the worst case sits at 29.1%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

8-Bit 58.2% 1,664 games Colt 51.6% 2,760 games Nori 52.4% 1,265 games Melodie 54.1% 558 games Finx 72.1% 61 games Brock 50.8% 2,185 games

Who plays him best soon

Players with a profile and at least 20 games on Alli, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Arox. Masters 64 43.1% 65.6%
2 SoySan Legendary 25 39.0% 76.0%
3 ネオン ノストラード Masters 23 38.9% 78.3%
4 Urubu🫧 Legendary 51 38.8% 58.8%
5 ZETA | Toxic✨ Legendary 23 38.0% 73.9%