For Heist, this map's mode — duels and star rates are available per mode, not per map.
Only Hot Potato. 08/14 to 08/27, 4 days. 2 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/14 and 08/27.
Direct duels in Heist: how R-T does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Hot Potato. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
62.2%
2,273 games
Mico
60.6%
1,612 games
Chuck
59.8%
1,184 games
Bull
61.3%
701 games
Edgar
57.9%
2,509 games
Bibi
62.2%
339 games
Players with a profile and at least 20 games on R-T, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 未 I lov3 ツ | Legendary | 23 | 39.4% | 78.3% |
| 2 | うんぽ | Legendary | 29 | 37.1% | 62.1% |
| 3 | CH| 𝓜𝓸𝓱𝓪 | Masters | 21 | 36.5% | 66.7% |
| 4 | adriany | Legendary | 23 | 35.7% | 60.9% |
| 5 | D-pop | Mythic | 24 | 35.4% | 58.3% |