For Bounty, this map's mode — duels and star rates are available per mode, not per map.
Only Crystal Clearing. 08/06 to 08/20, 6 days. 2 earlier days are left out — below 116 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/20.
Direct duels in Bounty: how Rosa does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Crystal Clearing. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Rosa runs in 1 circle — whoever Rosa beats beats someone who in turn beats Rosa. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
68.8%
170 games
Brock
58.8%
655 games
Mortis
59.4%
458 games
Doug
67.7%
124 games
Kit
58.7%
230 games
Mandy
58.0%
226 games
Players with a profile and at least 20 games on Rosa, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 𝓛𝓾𝓲𝓼✧🧸 | Legendary | 20 | 38.5% | 85.0% |
| 2 | Kaori Miyazono | Legendary | 40 | 38.0% | 62.5% |
| 3 | zssmdi1 | Diamond | 40 | 38.0% | 62.5% |
| 4 | OGC|Goonix | Legendary | 26 | 37.9% | 73.1% |
| 5 | ₄₂₀₄₂₀₄₂₀₄₂₀₄₂₀ | Legendary | 27 | 37.5% | 70.4% |