My roster

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Shelly

Damage Dealer Common Trophies Heist
33.5%Win rate in Heist
22,270Games
100Trust Score
90. of 106Rank in Heist

Best map: CYBERBOSS BROCK with 74.3% from 16,822 games.

Profile

Win ratePopularityBreadth 4.Counter safetyStar rate
Win rate 15.33.5 %
Popularity 70.0.82 %
Breadth 4.3% of maps
Counter safety 20.25.9 %
Star rate 43.10.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 70th means “better than 70% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/29, 20 days. 8 earlier days are left out — below 176 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/29.

Win rate

08/05 — 34.0% from 798 appearances08/10 — 28.4% from 176 appearances08/11 — 31.7% from 495 appearances08/12 — 34.9% from 395 appearances08/13 — 31.9% from 1,034 appearances08/14 — 34.9% from 439 appearances08/15 — 30.2% from 1,333 appearances08/16 — 34.8% from 535 appearances08/17 — 32.2% from 1,345 appearances08/18 — 31.2% from 353 appearances08/19 — 34.8% from 3,212 appearances08/20 — 34.0% from 2,034 appearances08/21 — 35.5% from 1,604 appearances08/23 — 35.0% from 1,141 appearances08/24 — 44.0% from 250 appearances08/25 — 32.5% from 2,154 appearances08/26 — 31.4% from 277 appearances08/27 — 30.3% from 2,214 appearances08/28 — 39.3% from 191 appearances08/29 — 35.0% from 1,506 appearances
34.0%08/05 35.0%08/29

Pick rate

08/05 — 0.7% from 798 appearances08/10 — 0.5% from 176 appearances08/11 — 0.6% from 495 appearances08/12 — 0.7% from 395 appearances08/13 — 0.7% from 1,034 appearances08/14 — 0.6% from 439 appearances08/15 — 0.7% from 1,333 appearances08/16 — 0.8% from 535 appearances08/17 — 0.8% from 1,345 appearances08/18 — 0.7% from 353 appearances08/19 — 0.7% from 3,212 appearances08/20 — 0.9% from 2,034 appearances08/21 — 1.0% from 1,604 appearances08/23 — 1.0% from 1,141 appearances08/24 — 0.9% from 250 appearances08/25 — 1.1% from 2,154 appearances08/26 — 0.7% from 277 appearances08/27 — 0.9% from 2,214 appearances08/28 — 0.9% from 191 appearances08/29 — 1.1% from 1,506 appearances
0.7%08/05 1.1%08/29

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 167 maps.

MapWin rateGamesTrust
Quintillion Heist 34.7%
9566 92
Photic Doom Heist 33.8%
1049 59
Hot Tubs Heist 33.6%
1926 68
Jedna Heist 33.4%
3833 79
Eating Good! Heist 32.3%
1393 63
Hot Potato Heist 31.4%
4503 81

Against whom

Direct duels in Heist: how Shelly does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 27.1% against Trunk in Heist. On average the worst case sits at 29.4%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 52.7% 5,314 games Mico 51.0% 1,388 games Trunk 49.9% 1,163 games Chuck 49.4% 1,204 games Kaze 47.5% 3,645 games Edgar 45.9% 6,494 games

Who plays him best soon

Players with a profile and at least 20 games on Shelly, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Rįckyꨄ Masters 24 44.9% 100.0%
2 QLS|ASANALI Masters 28 43.1% 85.7%
3 JGG CALOTEIRO Masters 20 43.0% 100.0%
4 や𝚁𝚉𝙽𝙴𝚇🤍𝚇 Masters 28 41.3% 78.6%
5 AgneeuIsSuee Legendary 25 40.8% 80.0%