My roster

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EN

Belle

Marksman Epic Trophies Bounty
51.3%Win rate in Bounty
71,787Games
100Trust Score
33. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 63.5% from 1,683 games.

Profile

Win ratePopularityBreadth 26.Counter safetyStar rate
Win rate 67.51.3 %
Popularity 76.1.12 %
Breadth 26.16% of maps
Counter safety 87.39.2 %
Star rate 30.16.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 87th means “better than 87% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/28, 20 days. 9 earlier days are left out — below 288 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/28.

Win rate

08/05 — 53.6% from 2,485 appearances08/06 — 54.8% from 4,028 appearances08/07 — 49.2% from 597 appearances08/08 — 46.6% from 710 appearances08/09 — 48.2% from 587 appearances08/11 — 51.9% from 2,291 appearances08/12 — 51.7% from 3,939 appearances08/13 — 53.9% from 8,497 appearances08/14 — 52.3% from 7,229 appearances08/15 — 55.7% from 7,121 appearances08/16 — 53.0% from 7,724 appearances08/17 — 48.3% from 5,276 appearances08/18 — 45.6% from 5,354 appearances08/19 — 49.4% from 3,990 appearances08/20 — 51.5% from 5,126 appearances08/22 — 41.8% from 612 appearances08/24 — 41.1% from 1,246 appearances08/25 — 49.9% from 720 appearances08/26 — 49.2% from 3,048 appearances08/28 — 37.4% from 313 appearances
53.6%08/05 37.4%08/28

Pick rate

08/05 — 2.0% from 2,485 appearances08/06 — 1.7% from 4,028 appearances08/07 — 1.1% from 597 appearances08/08 — 0.9% from 710 appearances08/09 — 1.3% from 587 appearances08/11 — 1.9% from 2,291 appearances08/12 — 2.0% from 3,939 appearances08/13 — 0.9% from 8,497 appearances08/14 — 1.0% from 7,229 appearances08/15 — 1.2% from 7,121 appearances08/16 — 1.1% from 7,724 appearances08/17 — 0.8% from 5,276 appearances08/18 — 0.8% from 5,354 appearances08/19 — 1.0% from 3,990 appearances08/20 — 1.4% from 5,126 appearances08/22 — 1.4% from 612 appearances08/24 — 1.4% from 1,246 appearances08/25 — 1.9% from 720 appearances08/26 — 1.8% from 3,048 appearances08/28 — 1.1% from 313 appearances
2.0%08/05 1.1%08/28

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 163 maps.

MapWin rateGamesTrust
Tasty Berry Bounty 56.3%
5185 83
Shooting Star Bounty 54.5%
22648 100
Crystal Clearing Bounty 53.4%
8322 90
Supercut Bounty 52.0%
6084 86
Hideout Bounty 50.9%
10010 93
Dry Season Bounty 50.7%
7279 88
Deathcap Trap Bounty 54.3%
420 46
Choral Chambers Bounty 50.4%
1815 67
Layer Cake Bounty 42.3%
3738 78
Watermelons Bounty 41.9%
1242 62
Wall Hugging Bounty 38.9%
5044 83

Against whom

Direct duels in Bounty: how Belle does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 14.8% against Kaze in Brawl Ball — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 66.6% 1,672 games Brock 57.9% 8,985 games Edgar 56.3% 6,474 games Mortis 56.4% 4,469 games Tick 57.0% 2,552 games Piper 55.0% 8,097 games

Who plays him best soon

Players with a profile and at least 20 games on Belle, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Oliver Tree🥀 Masters 49 40.1% 63.3%
2 Zora|조라🌙 Legendary 32 38.0% 65.6%
3 Lotus Legendary 32 38.0% 65.6%
4 ChokeMyVaNajia Masters 25 37.1% 68.0%
5 オプリムエベマイ Legendary 26 36.7% 65.4%