My roster

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EN

Kaze

Ultra Legendary Trophies Bounty
52.1%Win rate in Bounty
30,197Games
100Trust Score
26. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 67.7% from 961 games.

Profile

Win ratePopularityBreadthCounter safetyStar rate 14.
Win rate 75.52.1 %
Popularity 41.0.47 %
Breadth 85.53% of maps
Counter safety 19.28.5 %
Star rate 14.13.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 85th means “better than 85% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/28, 20 days. 8 earlier days are left out — below 224 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/28.

Win rate

08/05 — 53.4% from 616 appearances08/06 — 56.4% from 1,425 appearances08/07 — 50.8% from 317 appearances08/08 — 49.1% from 530 appearances08/09 — 53.7% from 285 appearances08/11 — 55.1% from 976 appearances08/12 — 55.6% from 2,104 appearances08/13 — 46.5% from 3,219 appearances08/14 — 48.6% from 3,140 appearances08/15 — 46.4% from 2,446 appearances08/16 — 50.3% from 3,809 appearances08/17 — 48.0% from 2,053 appearances08/18 — 53.9% from 2,251 appearances08/19 — 54.0% from 1,275 appearances08/20 — 53.2% from 1,837 appearances08/22 — 59.9% from 262 appearances08/24 — 65.6% from 561 appearances08/25 — 57.7% from 381 appearances08/26 — 60.6% from 1,750 appearances08/28 — 61.1% from 422 appearances
53.4%08/05 61.1%08/28

Pick rate

08/05 — 0.5% from 616 appearances08/06 — 0.6% from 1,425 appearances08/07 — 0.6% from 317 appearances08/08 — 0.7% from 530 appearances08/09 — 0.6% from 285 appearances08/11 — 0.8% from 976 appearances08/12 — 1.1% from 2,104 appearances08/13 — 0.3% from 3,219 appearances08/14 — 0.4% from 3,140 appearances08/15 — 0.4% from 2,446 appearances08/16 — 0.5% from 3,809 appearances08/17 — 0.3% from 2,053 appearances08/18 — 0.3% from 2,251 appearances08/19 — 0.3% from 1,275 appearances08/20 — 0.5% from 1,837 appearances08/22 — 0.6% from 262 appearances08/24 — 0.6% from 561 appearances08/25 — 1.0% from 381 appearances08/26 — 1.0% from 1,750 appearances08/28 — 0.7% from 422 appearances
0.5%08/05 0.7%08/28

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 167 maps.

MapWin rateGamesTrust
Hideout Bounty 57.3%
5204 83
Choral Chambers Bounty 59.3%
847 56
Watermelons Bounty 57.4%
1395 64
Wall Hugging Bounty 54.6%
2789 74
Supercut Bounty 51.0%
2813 74
Layer Cake Bounty 50.6%
3867 79
Shooting Star Bounty 49.8%
5150 83
Tasty Berry Bounty 49.3%
2240 71
Crystal Clearing Bounty 48.8%
3741 78
Dry Season Bounty 48.4%
1976 69
Deathcap Trap Bounty 44.6%
175 32

Against whom

Direct duels in Bounty: how Kaze does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 24.5% against Doug in Hot Zone. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 59.3% 4,566 games Ash 58.2% 529 games Tara 54.6% 1,100 games Carl 52.6% 3,131 games Grom 52.3% 2,997 games Penny 51.9% 3,633 games

Who plays him best soon

Players with a profile and at least 20 games on Kaze, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 どこ行くねん点P Masters 111 48.5% 66.7%
2 ::::::::::::::: Legendary 92 48.5% 69.6%
3 Ygritte Legendary 52 45.4% 75.0%
4 ゲイに昇格したいニューハーフ Legendary 89 44.7% 62.9%
5 tex1nkᶜʸᵇᵉʳˢᵖᵒʳ Masters 23 44.0% 100.0%