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Belle

Marksman Epic Trophies Heist
30.9%Win rate in Heist
7,863Games
89Trust Score
99. of 106Rank in Heist

Best map: CYBERBOSS BROCK with 63.5% from 1,683 games.

Profile

Win rate 7.PopularityBreadthCounter safetyStar rate
Win rate 7.30.9 %
Popularity 36.0.31 %
Breadth 27.17% of maps
Counter safety 48.31.9 %
Star rate 36.7.9 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 48th means “better than 48% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/27, 18 days. 9 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/27.

Win rate

08/05 — 27.8% from 180 appearances08/10 — 39.1% from 110 appearances08/11 — 33.5% from 239 appearances08/12 — 29.2% from 144 appearances08/13 — 35.4% from 384 appearances08/14 — 35.0% from 180 appearances08/15 — 30.8% from 519 appearances08/16 — 35.1% from 151 appearances08/17 — 27.6% from 442 appearances08/18 — 27.7% from 112 appearances08/19 — 33.2% from 1,157 appearances08/20 — 30.9% from 750 appearances08/21 — 27.9% from 570 appearances08/23 — 34.6% from 575 appearances08/24 — 26.7% from 116 appearances08/25 — 27.2% from 959 appearances08/26 — 35.2% from 125 appearances08/27 — 30.0% from 856 appearances
27.8%08/05 30.0%08/27

Pick rate

08/05 — 0.2% from 180 appearances08/10 — 0.3% from 110 appearances08/11 — 0.3% from 239 appearances08/12 — 0.3% from 144 appearances08/13 — 0.3% from 384 appearances08/14 — 0.3% from 180 appearances08/15 — 0.3% from 519 appearances08/16 — 0.2% from 151 appearances08/17 — 0.3% from 442 appearances08/18 — 0.2% from 112 appearances08/19 — 0.3% from 1,157 appearances08/20 — 0.3% from 750 appearances08/21 — 0.4% from 570 appearances08/23 — 0.5% from 575 appearances08/24 — 0.4% from 116 appearances08/25 — 0.5% from 959 appearances08/26 — 0.4% from 125 appearances08/27 — 0.4% from 856 appearances
0.2%08/05 0.4%08/27

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 160 maps.

MapWin rateGamesTrust
Hot Tubs Heist 35.0%
962 58
Eating Good! Heist 32.1%
539 49
Photic Doom Heist 29.3%
399 45
Hot Potato Heist 30.8%
1770 67
Quintillion Heist 30.6%
2576 73
Jedna Heist 29.3%
1603 66

Against whom

Direct duels in Heist: how Belle does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 14.7% against Kaze in Brawl Ball — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Belle runs in 1 circle — whoever Belle beats beats someone who in turn beats Belle. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 59.4% 3,445 games Chuck 59.5% 1,841 games Mico 56.1% 2,015 games Edgar 51.2% 3,347 games Bull 53.4% 541 games 8-Bit 50.1% 2,699 games

Who plays him best soon

Players with a profile and at least 20 games on Belle, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Oliver Tree🥀 Masters 49 40.0% 63.3%
2 Zora|조라🌙 Legendary 32 37.9% 65.6%
3 Lotus Legendary 32 37.9% 65.6%
4 ChokeMyVaNajia Masters 25 36.9% 68.0%
5 オプリムエベマイ Legendary 26 36.6% 65.4%