My roster

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EN

Finx

Mythic Trophies Heist
54.5%Win rate in Heist
2,404Games
72Trust Score
37. of 106Rank in Heist

Best map: Abracadabra with 65.3% from 1,794 games.

Profile

Win ratePopularity 3.BreadthCounter safetyStar rate
Win rate 73.54.5 %
Popularity 3.0.09 %
Breadth 72.46% of maps
Counter safety 76.39.1 %
Star rate 27.6.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 76th means “better than 76% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/27, 14 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/27.

Win rate

08/05 — 50.0% from 84 appearances08/11 — 44.7% from 85 appearances08/12 — 63.9% from 83 appearances08/13 — 45.7% from 140 appearances08/14 — 47.6% from 63 appearances08/15 — 56.5% from 177 appearances08/16 — 49.3% from 67 appearances08/17 — 58.0% from 200 appearances08/19 — 51.9% from 418 appearances08/20 — 48.1% from 206 appearances08/21 — 53.5% from 129 appearances08/23 — 60.9% from 115 appearances08/25 — 65.3% from 193 appearances08/27 — 63.3% from 169 appearances
50.0%08/05 63.3%08/27

Pick rate

08/05 — 0.1% from 84 appearances08/11 — 0.1% from 85 appearances08/12 — 0.1% from 83 appearances08/13 — 0.1% from 140 appearances08/14 — 0.1% from 63 appearances08/15 — 0.1% from 177 appearances08/16 — 0.1% from 67 appearances08/17 — 0.1% from 200 appearances08/19 — 0.1% from 418 appearances08/20 — 0.1% from 206 appearances08/21 — 0.1% from 129 appearances08/23 — 0.1% from 115 appearances08/25 — 0.1% from 193 appearances08/27 — 0.1% from 169 appearances
0.1%08/05 0.1%08/27

On which maps

Heist

Where this brawler works. Filtered to Heist: 7 of 152 maps.

MapWin rateGamesTrust
Jedna Heist 58.4%
438 46
Hot Potato Heist 57.4%
474 47
Quintillion Heist 51.7%
903 57
Eating Good! Heist 54.3%
223 36
Hot Tubs Heist 53.5%
241 37
Kaboom Canyon Heist 78.6%
14 0
Photic Doom Heist 50.0%
108 25

Against whom

Direct duels in Heist: how Finx does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 39.5% against Poco in Hot Zone — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 58.3% 719 games Kaze 55.0% 1,087 games Melodie 56.9% 406 games 8-Bit 55.1% 548 games Chuck 55.4% 413 games Colt 51.8% 1,146 games

Who plays him best soon

Players with a profile and at least 20 games on Finx, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 SKC|Naipishu Masters 30 39.1% 70.0%
2 nixo💚edui Legendary 22 37.7% 72.7%
3 ꙮ⃠​⃟⃤⃥
⃞⃠ Legendary 23 36.3% 65.2%
4 T5S|Tessar Masters 21 36.2% 66.7%
5 iįxyįi Mythic 22 35.8% 63.6%