My roster

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Otis

Controller Mythic Trophies Heist
36.0%Win rate in Heist
13,782Games
98Trust Score
86. of 106Rank in Heist

Best map: CYBERBOSS BROCK with 70.8% from 2,119 games.

Profile

Win rate 19.PopularityBreadthCounter safetyStar rate
Win rate 19.36.0 %
Popularity 55.0.53 %
Breadth 31.18% of maps
Counter safety 78.39.5 %
Star rate 39.9.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 78th means “better than 78% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/29, 21 days. 8 earlier days are left out — below 98 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/29.

Win rate

08/04 — 52.5% from 101 appearances08/05 — 45.8% from 520 appearances08/10 — 38.9% from 144 appearances08/11 — 39.5% from 456 appearances08/12 — 41.5% from 330 appearances08/13 — 39.9% from 827 appearances08/14 — 36.1% from 355 appearances08/15 — 38.3% from 1,215 appearances08/16 — 32.4% from 299 appearances08/17 — 37.8% from 937 appearances08/18 — 34.4% from 244 appearances08/19 — 30.5% from 1,856 appearances08/20 — 28.8% from 1,094 appearances08/21 — 30.0% from 817 appearances08/23 — 40.5% from 689 appearances08/24 — 42.5% from 186 appearances08/25 — 34.0% from 1,270 appearances08/26 — 41.9% from 191 appearances08/27 — 36.6% from 1,529 appearances08/28 — 46.6% from 116 appearances08/29 — 27.6% from 225 appearances
52.5%08/04 27.6%08/29

Pick rate

08/04 — 0.4% from 101 appearances08/05 — 0.5% from 520 appearances08/10 — 0.4% from 144 appearances08/11 — 0.5% from 456 appearances08/12 — 0.6% from 330 appearances08/13 — 0.5% from 827 appearances08/14 — 0.5% from 355 appearances08/15 — 0.6% from 1,215 appearances08/16 — 0.5% from 299 appearances08/17 — 0.5% from 937 appearances08/18 — 0.5% from 244 appearances08/19 — 0.4% from 1,856 appearances08/20 — 0.5% from 1,094 appearances08/21 — 0.5% from 817 appearances08/23 — 0.6% from 689 appearances08/24 — 0.7% from 186 appearances08/25 — 0.6% from 1,270 appearances08/26 — 0.5% from 191 appearances08/27 — 0.7% from 1,529 appearances08/28 — 0.7% from 116 appearances08/29 — 0.6% from 225 appearances
0.4%08/04 0.6%08/29

On which maps

Heist

Where this brawler works. Filtered to Heist: 9 of 168 maps.

MapWin rateGamesTrust
Kaboom Canyon Heist 80.0%
10 0
Bridge Too Far Heist 50.0%
10 0
Pit Stop Heist 42.9%
14 0
Hot Tubs Heist 40.1%
1360 63
Eating Good! Heist 39.0%
1047 59
Hot Potato Heist 37.7%
3384 77
Photic Doom Heist 37.3%
641 52
Jedna Heist 37.4%
2607 73
Quintillion Heist 31.7%
4705 82

Against whom

Direct duels in Heist: how Otis does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 31.2% against Buster in Knockout. On average the worst case sits at 28.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 63.3% 10,052 games Chuck 57.2% 6,330 games Mico 55.6% 7,039 games Edgar 54.5% 10,783 games Bolt 56.1% 1,231 games 8-Bit 53.3% 6,852 games

Who plays him best soon

Players with a profile and at least 20 games on Otis, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 dystopia13 Masters 45 46.5% 82.2%
2 vCxroo🏴 Masters 32 41.9% 78.1%
3 Sm☆ Masters 59 40.8% 61.0%
4 Psychh🐐 Masters 26 40.7% 80.8%
5 Jxxb💕rankedss Legendary 25 40.2% 80.0%