Best map: CYBERBOSS BROCK with 70.8% from 1,078 games.
Estimated (dashed in the figure, hollow corner): Star rate. He has too few battles for that in Gem Grab — this is his value across all modes, pulled to the level of this one. It says where he usually stands, not how he plays here.
08/05 to 08/28, 22 days. 6 earlier days are left out — below 106 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/28.
Gem Grab▾
Where this brawler works. Filtered to Gem Grab: 19 of 146 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Snake Pit ![]() |
63.5% | 521 | 49 | ||
Local Restaurants ![]() |
65.4% | 364 | 43 | ||
ATLAS ![]() |
59.5% | 1252 | 62 | ||
Open Space ![]() |
60.1% | 611 | 51 | ||
Let Me Dance ![]() |
65.3% | 190 | 34 | ||
Stardust Storm ![]() |
54.8% | 1731 | 67 | ||
Deep Diner ![]() |
53.6% | 1402 | 64 | ||
Ancestral Roots ![]() |
59.7% | 233 | 37 | ||
Deathcap Trap ![]() |
56.0% | 373 | 44 | ||
Gem Fort ![]() |
55.5% | 326 | 42 | ||
Afterparty ![]() |
55.5% | 292 | 40 | ||
On a Roll ![]() |
59.4% | 138 | 29 | ||
Undermine ![]() |
58.5% | 130 | 28 | ||
Bottom Two ![]() |
55.3% | 208 | 35 | ||
Picturesque ![]() |
52.4% | 273 | 39 | ||
Hard Rock Mine ![]() |
48.2% | 3000 | 75 | ||
Double Swoosh ![]() |
46.9% | 1445 | 64 | ||
Crystal Arcade ![]() |
46.2% | 91 | 23 | ||
Whisper Vale ![]() |
43.7% | 71 | 19 |
Direct duels in Gem Grab: how Juju does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 31.5% against Mico in Heist. On average the worst case sits at 30.1%.
Juju counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Edgar
52.1%
190 games
Bo
50.0%
82 games
Rico
49.4%
81 games
Mortis
44.2%
104 games
Surge
43.5%
69 games
Nori
43.9%
171 games
Players with a profile and at least 20 games on Juju, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Low Po | Legendary | 20 | 35.7% | 65.0% |
| 2 | TR |Teronin🤫 | Legendary | 27 | 35.0% | 55.6% |