My roster

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EN

Juju

Artillery Mythic Trophies Knockout
59.3%Win rate in Knockout
28,143Games
100Trust Score
22. of 106Rank in Knockout

Best map: CYBERBOSS BROCK with 70.8% from 1,078 games.

Profile

Win ratePopularity 6.BreadthCounter safetyStar rate
Win rate 79.59.3 %
Popularity 6.0.19 %
Breadth 64.40% of maps
Counter safety 94.43.0 %
Star rate 47.20.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 94th means “better than 94% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/28, 24 days. 5 earlier days are left out — below 267 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/28.

Win rate

08/05 — 57.8% from 851 appearances08/06 — 60.5% from 1,635 appearances08/07 — 62.8% from 382 appearances08/08 — 59.4% from 313 appearances08/09 — 59.9% from 304 appearances08/10 — 53.7% from 363 appearances08/11 — 61.5% from 1,220 appearances08/12 — 55.5% from 878 appearances08/13 — 60.9% from 2,067 appearances08/14 — 56.9% from 2,123 appearances08/15 — 59.2% from 3,486 appearances08/16 — 56.9% from 3,913 appearances08/17 — 58.1% from 1,688 appearances08/18 — 56.9% from 601 appearances08/19 — 57.6% from 947 appearances08/20 — 62.6% from 931 appearances08/21 — 59.6% from 386 appearances08/22 — 55.8% from 351 appearances08/23 — 61.0% from 582 appearances08/24 — 59.1% from 668 appearances08/25 — 65.1% from 1,080 appearances08/26 — 61.5% from 1,248 appearances08/27 — 62.6% from 1,380 appearances08/28 — 60.2% from 575 appearances
57.8%08/05 60.2%08/28

Pick rate

08/05 — 0.2% from 851 appearances08/06 — 0.3% from 1,635 appearances08/07 — 0.3% from 382 appearances08/08 — 0.3% from 313 appearances08/09 — 0.3% from 304 appearances08/10 — 0.2% from 363 appearances08/11 — 0.2% from 1,220 appearances08/12 — 0.2% from 878 appearances08/13 — 0.3% from 2,067 appearances08/14 — 0.3% from 2,123 appearances08/15 — 0.2% from 3,486 appearances08/16 — 0.3% from 3,913 appearances08/17 — 0.2% from 1,688 appearances08/18 — 0.1% from 601 appearances08/19 — 0.2% from 947 appearances08/20 — 0.2% from 931 appearances08/21 — 0.1% from 386 appearances08/22 — 0.1% from 351 appearances08/23 — 0.1% from 582 appearances08/24 — 0.1% from 668 appearances08/25 — 0.1% from 1,080 appearances08/26 — 0.1% from 1,248 appearances08/27 — 0.1% from 1,380 appearances08/28 — 0.1% from 575 appearances
0.2%08/05 0.1%08/28

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 19 of 143 maps.

MapWin rateGamesTrust
Belle's Rock Knockout 63.2%
3534 77
Konnakol Knockout 60.0%
6123 86
Flowing Springs Knockout 60.2%
1521 65
Leaping Dogs Knockout 61.0%
938 58
Split Difference Knockout 58.6%
2608 73
Double Decker Knockout 62.7%
512 49
Crab Claws Knockout 59.3%
1130 60
Out in the Open Knockout 59.4%
1031 59
Streets with No Name Knockout 58.1%
1808 67
Jungle Top Knockout 57.3%
2610 73
Opening Move Knockout 59.1%
861 56
Please Remain Standing Knockout 60.6%
566 50
Think Ahead Knockout 57.8%
1350 63
Goldarm Gulch Knockout 57.8%
1041 59
Close Call Knockout 57.3%
1175 61
Chivalry Knockout 54.2%
625 51
New Perspective Knockout 54.1%
471 47
Healthy Middle Ground Knockout 53.3%
30 6
Deep End Knockout 41.1%
202 35

Against whom

Direct duels in Knockout: how Juju does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 31.3% against Mico in Heist. On average the worst case sits at 29.1%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Edgar 57.3% 665 games Brock 54.7% 1,002 games Gray 57.7% 272 games Tick 58.8% 187 games Bo 60.6% 99 games Piper 52.0% 492 games

Who plays him best soon

Players with a profile and at least 20 games on Juju, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Low Po Legendary 20 35.4% 65.0%
2 TR |Teronin🤫 Legendary 27 34.7% 55.6%